patch [#27909] Added constants in bge.constraints by Solano Felicio (solano) + some changes in rst
I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules. I did the same for the bgl module. For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before). + making all the "todo" and #comments into rst comments (.. comments) Thanks Solano, it's great to get help to those tasks :)
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@@ -1,11 +1,7 @@
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Game Engine bge.texture Module
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Video Texture (bge.texture)
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==============================
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.. note::
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This documentation is still very weak, and needs some help! Right now they are mostly a collection
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of the docstrings found in the bge.texture source code + some random places filled with text.
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*****
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Intro
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*****
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