Eevee: Add Refraction via probes.

This commit is contained in:
Clément Foucault
2017-08-04 18:47:41 +02:00
parent aaa469a403
commit e0078cd953
4 changed files with 304 additions and 9 deletions

View File

@@ -265,8 +265,8 @@ shader_node_categories = [
NodeItem("ShaderNodeBsdfPrincipled", poll=object_eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfGlossy", poll=object_eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfTransparent", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfRefraction", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfGlass", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfRefraction", poll=object_eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfGlass", poll=object_eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfTranslucent", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfAnisotropic", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfVelvet", poll=object_cycles_shader_nodes_poll),