Fix #28938: Black frames when composite output node even with disabled nodes
This commit is contained in:
@@ -2468,7 +2468,7 @@ static void do_render_composite_fields_blur_3d(Render *re)
|
|||||||
ntreeCompositTagAnimated(ntree);
|
ntreeCompositTagAnimated(ntree);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(ntree && re->r.scemode & R_DOCOMP) {
|
if(ntree && re->scene->use_nodes && re->r.scemode & R_DOCOMP) {
|
||||||
/* checks if there are render-result nodes that need scene */
|
/* checks if there are render-result nodes that need scene */
|
||||||
if((re->r.scemode & R_SINGLE_LAYER)==0)
|
if((re->r.scemode & R_SINGLE_LAYER)==0)
|
||||||
ntree_render_scenes(re);
|
ntree_render_scenes(re);
|
||||||
|
Reference in New Issue
Block a user