fix [#27800] Tooltips for shading mode options the wrong way round.
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@@ -1689,7 +1689,7 @@ void OBJECT_OT_shade_flat(wmOperatorType *ot)
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{
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/* identifiers */
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/* identifiers */
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ot->name= "Shade Flat";
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ot->name= "Shade Flat";
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ot->description= "Display faces 'smooth' (using vertext normals)";
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ot->description= "Display faces 'flat'";
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ot->idname= "OBJECT_OT_shade_flat";
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ot->idname= "OBJECT_OT_shade_flat";
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/* api callbacks */
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/* api callbacks */
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@@ -1704,7 +1704,7 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
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{
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/* identifiers */
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/* identifiers */
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ot->name= "Shade Smooth";
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ot->name= "Shade Smooth";
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ot->description= "Display faces 'flat'";
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ot->description= "Display faces 'smooth' (using vertext normals)";
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ot->idname= "OBJECT_OT_shade_smooth";
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ot->idname= "OBJECT_OT_shade_smooth";
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/* api callbacks */
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/* api callbacks */
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