more ui api changes.
- remove functions such as operator_int(), operator_enum(), operator_string this mixed with keyword arguments in a way that made them hard to read. Instead, have operator() always return properties rather then needing an argument. - rename prop_pointer() --> prop_object(), pointer is more a C thing. - missed item_enumR(), rename to prop_enum()
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@@ -61,7 +61,7 @@ def point_cache_ui(self, context, cache, enabled, particles, smoke):
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if cache.baked == True:
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row.operator("ptcache.free_bake", text="Free Bake")
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else:
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row.operator_boolean("ptcache.bake", "bake", True, text="Bake")
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row.operator("ptcache.bake", text="Bake").bake = True
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sub = row.row()
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sub.enabled = (cache.frames_skipped or cache.outdated) and enabled
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@@ -85,7 +85,7 @@ def point_cache_ui(self, context, cache, enabled, particles, smoke):
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layout.separator()
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row = layout.row()
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row.operator_boolean("ptcache.bake_all", "bake", True, text="Bake All Dynamics")
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row.operator("ptcache.bake_all", text="Bake All Dynamics").bake = True
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row.operator("ptcache.free_bake_all", text="Free All Bakes")
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layout.operator("ptcache.bake_all", "bake", False, text="Update All Dynamics to current frame")
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