ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
@@ -18,48 +18,58 @@ CCL_NAMESPACE_BEGIN
|
||||
|
||||
/* Wave */
|
||||
|
||||
ccl_device_noinline float svm_wave(NodeWaveType type, NodeWaveProfile profile, float3 p, float detail, float distortion, float dscale)
|
||||
ccl_device_noinline float svm_wave(NodeWaveType type,
|
||||
NodeWaveProfile profile,
|
||||
float3 p,
|
||||
float detail,
|
||||
float distortion,
|
||||
float dscale)
|
||||
{
|
||||
float n;
|
||||
float n;
|
||||
|
||||
if(type == NODE_WAVE_BANDS)
|
||||
n = (p.x + p.y + p.z) * 10.0f;
|
||||
else /* NODE_WAVE_RINGS */
|
||||
n = len(p) * 20.0f;
|
||||
if (type == NODE_WAVE_BANDS)
|
||||
n = (p.x + p.y + p.z) * 10.0f;
|
||||
else /* NODE_WAVE_RINGS */
|
||||
n = len(p) * 20.0f;
|
||||
|
||||
if(distortion != 0.0f)
|
||||
n += distortion * noise_turbulence(p*dscale, detail, 0);
|
||||
if (distortion != 0.0f)
|
||||
n += distortion * noise_turbulence(p * dscale, detail, 0);
|
||||
|
||||
if(profile == NODE_WAVE_PROFILE_SIN) {
|
||||
return 0.5f + 0.5f * sinf(n);
|
||||
}
|
||||
else { /* NODE_WAVE_PROFILE_SAW */
|
||||
n /= M_2PI_F;
|
||||
n -= (int) n;
|
||||
return (n < 0.0f)? n + 1.0f: n;
|
||||
}
|
||||
if (profile == NODE_WAVE_PROFILE_SIN) {
|
||||
return 0.5f + 0.5f * sinf(n);
|
||||
}
|
||||
else { /* NODE_WAVE_PROFILE_SAW */
|
||||
n /= M_2PI_F;
|
||||
n -= (int)n;
|
||||
return (n < 0.0f) ? n + 1.0f : n;
|
||||
}
|
||||
}
|
||||
|
||||
ccl_device void svm_node_tex_wave(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
|
||||
ccl_device void svm_node_tex_wave(
|
||||
KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
|
||||
{
|
||||
uint4 node2 = read_node(kg, offset);
|
||||
uint4 node2 = read_node(kg, offset);
|
||||
|
||||
uint type;
|
||||
uint co_offset, scale_offset, detail_offset, dscale_offset, distortion_offset, color_offset, fac_offset;
|
||||
uint type;
|
||||
uint co_offset, scale_offset, detail_offset, dscale_offset, distortion_offset, color_offset,
|
||||
fac_offset;
|
||||
|
||||
decode_node_uchar4(node.y, &type, &color_offset, &fac_offset, &dscale_offset);
|
||||
decode_node_uchar4(node.z, &co_offset, &scale_offset, &detail_offset, &distortion_offset);
|
||||
decode_node_uchar4(node.y, &type, &color_offset, &fac_offset, &dscale_offset);
|
||||
decode_node_uchar4(node.z, &co_offset, &scale_offset, &detail_offset, &distortion_offset);
|
||||
|
||||
float3 co = stack_load_float3(stack, co_offset);
|
||||
float scale = stack_load_float_default(stack, scale_offset, node2.x);
|
||||
float detail = stack_load_float_default(stack, detail_offset, node2.y);
|
||||
float distortion = stack_load_float_default(stack, distortion_offset, node2.z);
|
||||
float dscale = stack_load_float_default(stack, dscale_offset, node2.w);
|
||||
float3 co = stack_load_float3(stack, co_offset);
|
||||
float scale = stack_load_float_default(stack, scale_offset, node2.x);
|
||||
float detail = stack_load_float_default(stack, detail_offset, node2.y);
|
||||
float distortion = stack_load_float_default(stack, distortion_offset, node2.z);
|
||||
float dscale = stack_load_float_default(stack, dscale_offset, node2.w);
|
||||
|
||||
float f = svm_wave((NodeWaveType)type, (NodeWaveProfile)node.w, co*scale, detail, distortion, dscale);
|
||||
float f = svm_wave(
|
||||
(NodeWaveType)type, (NodeWaveProfile)node.w, co * scale, detail, distortion, dscale);
|
||||
|
||||
if(stack_valid(fac_offset)) stack_store_float(stack, fac_offset, f);
|
||||
if(stack_valid(color_offset)) stack_store_float3(stack, color_offset, make_float3(f, f, f));
|
||||
if (stack_valid(fac_offset))
|
||||
stack_store_float(stack, fac_offset, f);
|
||||
if (stack_valid(color_offset))
|
||||
stack_store_float3(stack, color_offset, make_float3(f, f, f));
|
||||
}
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
Reference in New Issue
Block a user