ClangFormat: apply to source, most of intern

Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
Campbell Barton
2019-04-17 06:17:24 +02:00
parent b3dabc200a
commit e12c08e8d1
4481 changed files with 1230080 additions and 1155401 deletions

View File

@@ -18,48 +18,58 @@ CCL_NAMESPACE_BEGIN
/* Wave */
ccl_device_noinline float svm_wave(NodeWaveType type, NodeWaveProfile profile, float3 p, float detail, float distortion, float dscale)
ccl_device_noinline float svm_wave(NodeWaveType type,
NodeWaveProfile profile,
float3 p,
float detail,
float distortion,
float dscale)
{
float n;
float n;
if(type == NODE_WAVE_BANDS)
n = (p.x + p.y + p.z) * 10.0f;
else /* NODE_WAVE_RINGS */
n = len(p) * 20.0f;
if (type == NODE_WAVE_BANDS)
n = (p.x + p.y + p.z) * 10.0f;
else /* NODE_WAVE_RINGS */
n = len(p) * 20.0f;
if(distortion != 0.0f)
n += distortion * noise_turbulence(p*dscale, detail, 0);
if (distortion != 0.0f)
n += distortion * noise_turbulence(p * dscale, detail, 0);
if(profile == NODE_WAVE_PROFILE_SIN) {
return 0.5f + 0.5f * sinf(n);
}
else { /* NODE_WAVE_PROFILE_SAW */
n /= M_2PI_F;
n -= (int) n;
return (n < 0.0f)? n + 1.0f: n;
}
if (profile == NODE_WAVE_PROFILE_SIN) {
return 0.5f + 0.5f * sinf(n);
}
else { /* NODE_WAVE_PROFILE_SAW */
n /= M_2PI_F;
n -= (int)n;
return (n < 0.0f) ? n + 1.0f : n;
}
}
ccl_device void svm_node_tex_wave(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
ccl_device void svm_node_tex_wave(
KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
{
uint4 node2 = read_node(kg, offset);
uint4 node2 = read_node(kg, offset);
uint type;
uint co_offset, scale_offset, detail_offset, dscale_offset, distortion_offset, color_offset, fac_offset;
uint type;
uint co_offset, scale_offset, detail_offset, dscale_offset, distortion_offset, color_offset,
fac_offset;
decode_node_uchar4(node.y, &type, &color_offset, &fac_offset, &dscale_offset);
decode_node_uchar4(node.z, &co_offset, &scale_offset, &detail_offset, &distortion_offset);
decode_node_uchar4(node.y, &type, &color_offset, &fac_offset, &dscale_offset);
decode_node_uchar4(node.z, &co_offset, &scale_offset, &detail_offset, &distortion_offset);
float3 co = stack_load_float3(stack, co_offset);
float scale = stack_load_float_default(stack, scale_offset, node2.x);
float detail = stack_load_float_default(stack, detail_offset, node2.y);
float distortion = stack_load_float_default(stack, distortion_offset, node2.z);
float dscale = stack_load_float_default(stack, dscale_offset, node2.w);
float3 co = stack_load_float3(stack, co_offset);
float scale = stack_load_float_default(stack, scale_offset, node2.x);
float detail = stack_load_float_default(stack, detail_offset, node2.y);
float distortion = stack_load_float_default(stack, distortion_offset, node2.z);
float dscale = stack_load_float_default(stack, dscale_offset, node2.w);
float f = svm_wave((NodeWaveType)type, (NodeWaveProfile)node.w, co*scale, detail, distortion, dscale);
float f = svm_wave(
(NodeWaveType)type, (NodeWaveProfile)node.w, co * scale, detail, distortion, dscale);
if(stack_valid(fac_offset)) stack_store_float(stack, fac_offset, f);
if(stack_valid(color_offset)) stack_store_float3(stack, color_offset, make_float3(f, f, f));
if (stack_valid(fac_offset))
stack_store_float(stack, fac_offset, f);
if (stack_valid(color_offset))
stack_store_float3(stack, color_offset, make_float3(f, f, f));
}
CCL_NAMESPACE_END