ClangFormat: apply to source, most of intern

Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
Campbell Barton
2019-04-17 06:17:24 +02:00
parent b3dabc200a
commit e12c08e8d1
4481 changed files with 1230080 additions and 1155401 deletions

View File

@@ -25,119 +25,128 @@
CCL_NAMESPACE_BEGIN
static bool crypomatte_comp(const pair<float, float>& i, const pair<float, float> j) { return i.first > j.first; }
static bool crypomatte_comp(const pair<float, float> &i, const pair<float, float> j)
{
return i.first > j.first;
}
void Coverage::finalize()
{
int pass_offset = 0;
if(kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
finalize_buffer(coverage_object, pass_offset);
pass_offset += kernel_data.film.cryptomatte_depth * 4;
}
if(kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
finalize_buffer(coverage_material, pass_offset);
pass_offset += kernel_data.film.cryptomatte_depth * 4;
}
if(kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
finalize_buffer(coverage_asset, pass_offset);
}
int pass_offset = 0;
if (kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
finalize_buffer(coverage_object, pass_offset);
pass_offset += kernel_data.film.cryptomatte_depth * 4;
}
if (kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
finalize_buffer(coverage_material, pass_offset);
pass_offset += kernel_data.film.cryptomatte_depth * 4;
}
if (kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
finalize_buffer(coverage_asset, pass_offset);
}
}
void Coverage::init_path_trace()
{
kg->coverage_object = kg->coverage_material = kg->coverage_asset = NULL;
kg->coverage_object = kg->coverage_material = kg->coverage_asset = NULL;
if(kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
if(kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
coverage_object.clear();
coverage_object.resize(tile.w * tile.h);
}
if(kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
coverage_material.clear();
coverage_material.resize(tile.w * tile.h);
}
if(kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
coverage_asset.clear();
coverage_asset.resize(tile.w * tile.h);
}
}
if (kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
if (kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
coverage_object.clear();
coverage_object.resize(tile.w * tile.h);
}
if (kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
coverage_material.clear();
coverage_material.resize(tile.w * tile.h);
}
if (kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
coverage_asset.clear();
coverage_asset.resize(tile.w * tile.h);
}
}
}
void Coverage::init_pixel(int x, int y)
{
if(kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
const int pixel_index = tile.w * (y - tile.y) + x - tile.x;
if(kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
kg->coverage_object = &coverage_object[pixel_index];
}
if(kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
kg->coverage_material = &coverage_material[pixel_index];
}
if(kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
kg->coverage_asset = &coverage_asset[pixel_index];
}
}
if (kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
const int pixel_index = tile.w * (y - tile.y) + x - tile.x;
if (kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
kg->coverage_object = &coverage_object[pixel_index];
}
if (kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
kg->coverage_material = &coverage_material[pixel_index];
}
if (kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
kg->coverage_asset = &coverage_asset[pixel_index];
}
}
}
void Coverage::finalize_buffer(vector<CoverageMap> & coverage, const int pass_offset)
void Coverage::finalize_buffer(vector<CoverageMap> &coverage, const int pass_offset)
{
if(kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
flatten_buffer(coverage, pass_offset);
}
else {
sort_buffer(pass_offset);
}
if (kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
flatten_buffer(coverage, pass_offset);
}
else {
sort_buffer(pass_offset);
}
}
void Coverage::flatten_buffer(vector<CoverageMap> &coverage, const int pass_offset)
{
/* Sort the coverage map and write it to the output */
int pixel_index = 0;
int pass_stride = tile.buffers->params.get_passes_size();
for(int y = 0; y < tile.h; ++y) {
for(int x = 0; x < tile.w; ++x) {
const CoverageMap& pixel = coverage[pixel_index];
if(!pixel.empty()) {
/* buffer offset */
int index = x + y * tile.stride;
float *buffer = (float*)tile.buffer + index*pass_stride;
/* Sort the coverage map and write it to the output */
int pixel_index = 0;
int pass_stride = tile.buffers->params.get_passes_size();
for (int y = 0; y < tile.h; ++y) {
for (int x = 0; x < tile.w; ++x) {
const CoverageMap &pixel = coverage[pixel_index];
if (!pixel.empty()) {
/* buffer offset */
int index = x + y * tile.stride;
float *buffer = (float *)tile.buffer + index * pass_stride;
/* sort the cryptomatte pixel */
vector<pair<float, float> > sorted_pixel;
for(CoverageMap::const_iterator it = pixel.begin(); it != pixel.end(); ++it) {
sorted_pixel.push_back(std::make_pair(it->second, it->first));
}
sort(sorted_pixel.begin(), sorted_pixel.end(), crypomatte_comp);
int num_slots = 2 * (kernel_data.film.cryptomatte_depth);
if(sorted_pixel.size() > num_slots) {
float leftover = 0.0f;
for(vector<pair<float, float> >::iterator it = sorted_pixel.begin()+num_slots; it != sorted_pixel.end(); ++it) {
leftover += it->first;
}
sorted_pixel[num_slots-1].first += leftover;
}
int limit = min(num_slots, sorted_pixel.size());
for(int i = 0; i < limit; ++i) {
kernel_write_id_slots(buffer + kernel_data.film.pass_cryptomatte + pass_offset, 2 * (kernel_data.film.cryptomatte_depth), sorted_pixel[i].second, sorted_pixel[i].first);
}
}
++pixel_index;
}
}
/* sort the cryptomatte pixel */
vector<pair<float, float>> sorted_pixel;
for (CoverageMap::const_iterator it = pixel.begin(); it != pixel.end(); ++it) {
sorted_pixel.push_back(std::make_pair(it->second, it->first));
}
sort(sorted_pixel.begin(), sorted_pixel.end(), crypomatte_comp);
int num_slots = 2 * (kernel_data.film.cryptomatte_depth);
if (sorted_pixel.size() > num_slots) {
float leftover = 0.0f;
for (vector<pair<float, float>>::iterator it = sorted_pixel.begin() + num_slots;
it != sorted_pixel.end();
++it) {
leftover += it->first;
}
sorted_pixel[num_slots - 1].first += leftover;
}
int limit = min(num_slots, sorted_pixel.size());
for (int i = 0; i < limit; ++i) {
kernel_write_id_slots(buffer + kernel_data.film.pass_cryptomatte + pass_offset,
2 * (kernel_data.film.cryptomatte_depth),
sorted_pixel[i].second,
sorted_pixel[i].first);
}
}
++pixel_index;
}
}
}
void Coverage::sort_buffer(const int pass_offset)
{
/* Sort the coverage map and write it to the output */
int pass_stride = tile.buffers->params.get_passes_size();
for(int y = 0; y < tile.h; ++y) {
for(int x = 0; x < tile.w; ++x) {
/* buffer offset */
int index = x + y*tile.stride;
float *buffer = (float*)tile.buffer + index*pass_stride;
kernel_sort_id_slots(buffer + kernel_data.film.pass_cryptomatte + pass_offset, 2 * (kernel_data.film.cryptomatte_depth));
}
}
/* Sort the coverage map and write it to the output */
int pass_stride = tile.buffers->params.get_passes_size();
for (int y = 0; y < tile.h; ++y) {
for (int x = 0; x < tile.w; ++x) {
/* buffer offset */
int index = x + y * tile.stride;
float *buffer = (float *)tile.buffer + index * pass_stride;
kernel_sort_id_slots(buffer + kernel_data.film.pass_cryptomatte + pass_offset,
2 * (kernel_data.film.cryptomatte_depth));
}
}
}
CCL_NAMESPACE_END