Transform Snap: add optional face index arg
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@@ -516,7 +516,7 @@ bool snapObjectsRayEx(
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struct Scene *scene, struct View3D *v3d, struct ARegion *ar, struct Base *base_act, struct Object *obedit,
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const float mval[2], SnapSelect snap_select, short snap_mode,
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const float ray_start[3], const float ray_normal[3], float *ray_dist,
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float r_loc[3], float r_no[3], float *r_dist_px,
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float r_loc[3], float r_no[3], float *r_dist_px, int *r_index,
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struct Object **r_ob, float r_obmat[4][4]) RET_ZERO
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void ED_lattice_editlatt_make(struct Object *obedit) RET_NONE
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