Fix #35804: NVidia OpenCL render issue after sampler changes, workaround what looks like a compiler bug.
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@@ -249,7 +249,11 @@ __device float4 kernel_path_progressive(KernelGlobals *kg, RNG *rng, int sample,
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#endif
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PathState state;
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int rng_offset = PRNG_BASE_NUM;
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#ifdef __CMJ__
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int num_samples = kernel_data.integrator.aa_samples;
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#else
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int num_samples = 0;
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#endif
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path_state_init(&state);
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@@ -765,7 +769,11 @@ __device_noinline void kernel_path_non_progressive_lighting(KernelGlobals *kg, R
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float min_ray_pdf, float ray_pdf, PathState state,
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int rng_offset, PathRadiance *L, __global float *buffer)
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{
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#ifdef __CMJ__
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int aa_samples = kernel_data.integrator.aa_samples;
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#else
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int aa_samples = 0;
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#endif
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#ifdef __AO__
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/* ambient occlusion */
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@@ -964,7 +972,11 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam
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float ray_pdf = 0.0f;
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PathState state;
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int rng_offset = PRNG_BASE_NUM;
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#ifdef __CMJ__
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int aa_samples = kernel_data.integrator.aa_samples;
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#else
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int aa_samples = 0;
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#endif
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path_state_init(&state);
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@@ -1141,7 +1153,11 @@ __device void kernel_path_trace(KernelGlobals *kg,
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float filter_u;
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float filter_v;
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#ifdef __CMJ__
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int num_samples = kernel_data.integrator.aa_samples;
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#else
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int num_samples = 0;
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#endif
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path_rng_init(kg, rng_state, sample, num_samples, &rng, x, y, &filter_u, &filter_v);
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