Split Normals I (5/5): Add support of split normals to Cycles.
Idea and code by Brecht, many thanks! Reviewers: brecht Reviewed By: brecht CC: campbellbarton, dingto Differential Revision: https://developer.blender.org/D369
This commit is contained in:
@@ -114,6 +114,7 @@ public:
|
||||
void add_triangle(int v0, int v1, int v2, int shader, bool smooth);
|
||||
void add_curve_key(float3 loc, float radius);
|
||||
void add_curve(int first_key, int num_keys, int shader);
|
||||
int split_vertex(int vertex);
|
||||
|
||||
void compute_bounds();
|
||||
void add_face_normals();
|
||||
|
Reference in New Issue
Block a user