CTests: Initial work to cover Cycles nodes with OpenGL tests
Works similar to regular Cycles tests, just does OpenGL render to get output image. Seems to work fine with the only funny effect: Blender window will pop up for each of the tests. This is current limitation of our OpenGL context. Might be changed in the future.
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@@ -418,6 +418,9 @@ if(WITH_CYCLES)
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)
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endif()
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endmacro()
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if(WITH_OPENGL_TESTS)
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add_cycles_render_test(opengl)
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endif()
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add_cycles_render_test(reports)
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add_cycles_render_test(render)
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add_cycles_render_test(shader)
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@@ -47,20 +47,41 @@ def printMessage(type, status, message):
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def render_file(filepath):
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command = (
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BLENDER,
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"--background",
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"-noaudio",
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"--factory-startup",
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"--enable-autoexec",
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filepath,
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"-E", "CYCLES",
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# Run with OSL enabled
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# "--python-expr", "import bpy; bpy.context.scene.cycles.shading_system = True",
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"-o", TEMP_FILE_MASK,
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"-F", "PNG",
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"-f", "1",
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dirname = os.path.dirname(filepath)
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basedir = os.path.dirname(dirname)
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subject = os.path.basename(dirname)
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if subject == 'opengl':
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command = (
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BLENDER,
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"--window-geometry", "0", "0", "1", "1",
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"-noaudio",
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"--factory-startup",
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"--enable-autoexec",
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filepath,
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"-E", "CYCLES",
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# Run with OSL enabled
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# "--python-expr", "import bpy; bpy.context.scene.cycles.shading_system = True",
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"-o", TEMP_FILE_MASK,
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"-F", "PNG",
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'--python', os.path.join(basedir,
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"util",
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"render_opengl.py")
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)
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else:
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command = (
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BLENDER,
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"--background",
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"-noaudio",
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"--factory-startup",
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"--enable-autoexec",
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filepath,
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"-E", "CYCLES",
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# Run with OSL enabled
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# "--python-expr", "import bpy; bpy.context.scene.cycles.shading_system = True",
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"-o", TEMP_FILE_MASK,
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"-F", "PNG",
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"-f", "1",
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)
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try:
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output = subprocess.check_output(command)
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if VERBOSE:
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