Tweaks to setup trackign scene in order to fix usability issues
Patch by Sebastian Koenig
This commit is contained in:
@@ -458,6 +458,8 @@ class CLIP_OT_setup_tracking_scene(Operator):
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world.light_settings.sample_method = 'ADAPTIVE_QMC'
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world.light_settings.sample_method = 'ADAPTIVE_QMC'
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world.light_settings.samples = 7
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world.light_settings.samples = 7
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world.light_settings.threshold = 0.005
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world.light_settings.threshold = 0.005
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if hasattr(scene, 'cycles'):
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world.light_settings.ao_factor = 0.05
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@staticmethod
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@staticmethod
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def _findOrCreateCamera(context):
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def _findOrCreateCamera(context):
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@@ -516,7 +518,7 @@ class CLIP_OT_setup_tracking_scene(Operator):
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else:
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else:
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fg = scene.render.layers.new("Foreground")
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fg = scene.render.layers.new("Foreground")
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fg.use_sky = False
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fg.use_sky = True
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fg.layers = [True] + [False] * 19
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fg.layers = [True] + [False] * 19
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fg.layers_zmask = [False] * 10 + [True] + [False] * 9
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fg.layers_zmask = [False] * 10 + [True] + [False] * 9
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fg.use_pass_vector = True
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fg.use_pass_vector = True
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