Fix for [#32361] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.
Allowing the Blenderplayer to break 100fps by making it less dependent on Ghost's messages.
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@@ -970,6 +970,8 @@ int main(int argc, char** argv)
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{
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system->processEvents(false);
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system->dispatchEvents();
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app.EngineNextFrame();
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if ((exitcode = app.getExitRequested()))
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{
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run = false;
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