QtCreator/Visual Studio: Group glsl files in Shaders group.

This commit is contained in:
mano-wii
2019-06-15 15:32:41 -03:00
parent 2696c85ba7
commit e567468ee1

View File

@@ -177,12 +177,14 @@ function(blender_source_group
source_group("Source Files" FILES CMakeLists.txt)
foreach(_SRC ${sources})
get_filename_component(_SRC_EXT ${_SRC} EXT)
get_filename_component(_SRC_EXT ${_SRC} LAST_EXT)
if((${_SRC_EXT} MATCHES ".h") OR
(${_SRC_EXT} MATCHES ".hpp") OR
(${_SRC_EXT} MATCHES ".hh"))
set(GROUP_ID "Header Files")
elseif(${_SRC_EXT} MATCHES ".glsl")
set(GROUP_ID "Shaders")
else()
set(GROUP_ID "Source Files")
endif()