Buildbot master tweaks: use generic builder for scons win32, unpack fixes.

This commit is contained in:
Brecht Van Lommel
2011-03-22 15:25:18 +00:00
parent 636ceed094
commit e5eed21a6b
3 changed files with 58 additions and 73 deletions

View File

@@ -70,18 +70,7 @@ def svn_step():
def lib_svn_step(dir):
return SVN(name='lib svn', baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/lib/' + dir, mode='update', defaultBranch='trunk', workdir='lib/' + dir)
def scons_compile_step():
return Compile(command=['python', 'scons/scons.py'], workdir='blender')
def scons_file_upload(f, id):
filename = 'buildbot_upload_' + id + '.zip'
unpack_script = 'master_unpack.py'
f.addStep(Compile(name='package', command=['python', 'scons/scons.py', 'BF_QUICK=slnt', 'buildslave'], description='packaging', descriptionDone='packaged', workdir='blender'))
f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100*1024*1024, workdir='install'))
f.addStep(MasterShellCommand(name='unpack', command=['python', unpack_script, filename], description='unpacking', descriptionDone='unpacked'))
# generic
# generic builder
def generic_builder(id, libdir=''):
filename = 'buildbot_upload_' + id + '.zip'
@@ -98,28 +87,21 @@ def generic_builder(id, libdir=''):
f.addStep(Compile(command=['python', compile_script, id]))
f.addStep(Test(command=['python', test_script, id]))
f.addStep(ShellCommand(name='package', command=['python', pack_script, id], description='packaging', descriptionDone='packaged'))
if id.find('cmake') != -1:
f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100*1024*1024))
else:
f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100*1024*1024, workdir='install'))
f.addStep(MasterShellCommand(name='unpack', command=['python', unpack_script, filename], description='unpacking', descriptionDone='unpacked'))
return f
# builders
add_builder(c, 'mac_x86_64_cmake', 'darwin-9.x.universal', generic_builder)
add_builder(c, 'mac_i386_cmake', 'darwin-9.x.universal', generic_builder)
add_builder(c, 'mac_ppc_cmake', 'darwin-9.x.universal', generic_builder)
add_builder(c, 'linux_x86_64_cmake', '', generic_builder)
add_builder(c, 'linux_x86_64_scons', '', generic_builder)
# win32 scons
# TODO: add scons test target
def win32_scons(id, libdir):
f = BuildFactory()
f.addStep(svn_step())
f.addStep(lib_svn_step(libdir))
f.addStep(scons_compile_step())
scons_file_upload(f, id)
return f
add_builder(c, 'win32_scons', 'windows', win32_scons)
add_builder(c, 'win32_scons', 'windows', generic_builder)
# SCHEDULERS
#

View File

@@ -101,6 +101,8 @@ try:
zf.close()
z.close()
os.remove(filename)
except Exception, ex:
sys.stderr.write('Failed to unzip package: ' + str(ex) + '\n')
sys.exit(1)

View File

@@ -52,7 +52,8 @@ if builder.find('cmake') != -1:
else:
# scons
os.chdir(blender_dir)
scons_options = []
retcode = subprocess.call(['python', 'scons/scons.py'])
retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options)
sys.exit(retcode)