== mmap for win32 ==
replacement for mmap/munmap on Windows. Implemented using CreateFileMapping/MapViewOfFile.
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intern/guardedalloc/mmap_win.h
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52
intern/guardedalloc/mmap_win.h
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/**
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* $Id: $
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Andrea Weikert.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef MMAP_WIN_H
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#define MMAP_WIN_H
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#define PROT_NONE 0
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#define PROT_READ 1
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#define PROT_WRITE 2
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#define PROT_EXEC 4
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#define MAP_FILE 0
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#define MAP_SHARED 1
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#define MAP_PRIVATE 2
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#define MAP_TYPE 0xF
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#define MAP_FIXED 0x10
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#define MAP_ANONYMOUS 0x20
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#define MAP_ANON MAP_ANONYMOUS
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#define MAP_FAILED ((void *)-1)
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void *mmap(void *start, size_t len, int prot, int flags, int fd, off_t offset);
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long munmap(void *ptr, long size);
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#endif
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