picky edits - use "" for non enum strings.
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@@ -766,12 +766,12 @@ class WM_OT_path_open(Operator):
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return {'CANCELLED'}
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if sys.platform[:3] == "win":
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subprocess.Popen(['start', filepath], shell=True)
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elif sys.platform == 'darwin':
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subprocess.Popen(['open', filepath])
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subprocess.Popen(["start", filepath], shell=True)
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elif sys.platform == "darwin":
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subprocess.Popen(["open", filepath])
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else:
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try:
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subprocess.Popen(['xdg-open', filepath])
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subprocess.Popen(["xdg-open", filepath])
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except OSError:
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# xdg-open *should* be supported by recent Gnome, KDE, Xfce
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pass
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@@ -847,8 +847,8 @@ class WM_OT_doc_edit(Operator):
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print("sending data:", data_dict)
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import xmlrpc.client
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user = 'blenderuser'
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pwd = 'blender>user'
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user = "blenderuser"
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pwd = "blender>user"
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docblog = xmlrpc.client.ServerProxy(self._url)
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docblog.metaWeblog.newPost(1, user, pwd, data_dict, 1)
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@@ -986,9 +986,8 @@ class WM_OT_properties_edit(Operator):
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prop_ui = rna_idprop_ui_prop_get(item, prop)
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if prop_type in {float, int}:
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prop_ui['soft_min'] = prop_ui['min'] = prop_type(self.min)
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prop_ui['soft_max'] = prop_ui['max'] = prop_type(self.max)
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prop_ui["soft_min"] = prop_ui["min"] = prop_type(self.min)
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prop_ui["soft_max"] = prop_ui["max"] = prop_type(self.max)
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prop_ui['description'] = self.description
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@@ -1035,7 +1034,7 @@ class WM_OT_properties_add(Operator):
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item = eval("context.%s" % data_path)
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def unique_name(names):
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prop = 'prop'
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prop = "prop"
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prop_new = prop
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i = 1
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while prop_new in names:
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@@ -1163,10 +1162,10 @@ class WM_OT_copy_prev_settings(Operator):
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# in 2.57 and earlier windows installers, system scripts were copied
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# into the configuration directory, don't want to copy those
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system_script = os.path.join(path_dst, 'scripts/modules/bpy_types.py')
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system_script = os.path.join(path_dst, "scripts/modules/bpy_types.py")
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if os.path.isfile(system_script):
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shutil.rmtree(os.path.join(path_dst, 'scripts'))
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shutil.rmtree(os.path.join(path_dst, 'plugins'))
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shutil.rmtree(os.path.join(path_dst, "scripts"))
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shutil.rmtree(os.path.join(path_dst, "plugins"))
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# don't loose users work if they open the splash later.
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if bpy.data.is_saved is bpy.data.is_dirty is False:
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@@ -1185,13 +1184,13 @@ class WM_OT_blenderplayer_start(bpy.types.Operator):
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blender_bin_path = bpy.app.binary_path
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blender_bin_dir = os.path.dirname(blender_bin_path)
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ext = os.path.splitext(blender_bin_path)[-1]
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player_path = os.path.join(blender_bin_dir, 'blenderplayer' + ext)
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player_path = os.path.join(blender_bin_dir, "blenderplayer" + ext)
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def execute(self, context):
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import sys
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if sys.platform == 'darwin':
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self.player_path = os.path.join(self.blender_bin_dir, '../../../blenderplayer.app/Contents/MacOS/blenderplayer')
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if sys.platform == "darwin":
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self.player_path = os.path.join(self.blender_bin_dir, "../../../blenderplayer.app/Contents/MacOS/blenderplayer")
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filepath = bpy.app.tempdir + "game.blend"
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bpy.ops.wm.save_as_mainfile(filepath=filepath, check_existing=False, copy=True)
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@@ -1451,7 +1450,7 @@ class WM_OT_operator_cheat_sheet(Operator):
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for op_submodule_name in dir(op_module):
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op = getattr(op_module, op_submodule_name)
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text = repr(op)
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if text.split("\n")[-1].startswith('bpy.ops.'):
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if text.split("\n")[-1].startswith("bpy.ops."):
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op_strings.append(text)
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tot += 1
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