started whiping cmake into shape for 2.5 still need to figure out
the rna stuff but its close. Need to get it working for blender then copy over same to game engine. Kent
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@@ -65,12 +65,15 @@ ADD_CUSTOM_COMMAND(
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dna.c
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COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesdna ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_SOURCE_DIR}/source/blender/makesdna/
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DEPENDS ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesdna
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/rna.c
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COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesrna ${CMAKE_CURRENT_BINARY_DIR}/rna.c ${CMAKE_SOURCE_DIR}/source/blender/makesrna/
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DEPENDS ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesrna
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)
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IF(WIN32)
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ADD_EXECUTABLE(blender ${EXETYPE} creator.c ${CMAKE_CURRENT_BINARY_DIR}/dna.c ../icons/winblender.rc)
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ADD_EXECUTABLE(blender ${EXETYPE} creator.c ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_CURRENT_BINARY_DIR}/rna.c ../icons/winblender.rc)
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ELSE(WIN32)
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ADD_EXECUTABLE(blender ${EXETYPE} creator.c ${CMAKE_CURRENT_BINARY_DIR}/dna.c)
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ADD_EXECUTABLE(blender ${EXETYPE} creator.c ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_CURRENT_BINARY_DIR}/rna.c)
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ENDIF(WIN32)
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