Merged changes in the trunk up to revision 50956.

Conflicts resolved:
source/blender/editors/interface/resources.c
This commit is contained in:
Tamito Kajiyama
2012-09-30 13:16:55 +00:00
223 changed files with 1601 additions and 906 deletions

View File

@@ -637,7 +637,7 @@ elseif(WIN32)
if(WITH_OPENIMAGEIO)
if(NOT MINGW)
set_lib_path(OIIOBIN "openimageio")
set(OIIOBIN ${LIBDIR}/openimageio)
install(
FILES
${OIIOBIN}/bin/OpenImageIO.dll
@@ -647,7 +647,7 @@ elseif(WIN32)
endif()
if(WITH_OPENCOLORIO)
set_lib_path(OCIOBIN "opencolorio/bin")
set(OCIOBIN ${LIBDIR}/opencolorio/bin)
if(NOT MINGW)
install(
FILES
@@ -737,7 +737,15 @@ elseif(APPLE)
)
endif()
#OSL shader_headers needed
if(WITH_CYCLES_OSL)
install(
FILES ${LIBDIR}/osl/shaders/oslutil.h ${LIBDIR}/osl/shaders/stdosl.h
DESTINATION ${TARGETDIR}/blender.app/Contents/shaders/
)
endif()
# install blenderplayer bundle - copy of blender.app above. re-using macros et al
# note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
if(WITH_GAMEENGINE AND WITH_PLAYER)
@@ -779,6 +787,7 @@ elseif(APPLE)
endif()
endif()
endif()
# -----------------------------------------------------------------------------