fix [#32353] 'Focus'(center) applied on a rig should only take visible bones into account
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@@ -18,6 +18,7 @@ set(WITH_LIBMV OFF CACHE FORCE BOOL)
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set(WITH_GAMEENGINE OFF CACHE FORCE BOOL)
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set(WITH_COMPOSITOR OFF CACHE FORCE BOOL)
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set(WITH_GHOST_XDND OFF CACHE FORCE BOOL)
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set(WITH_IK_SOLVER OFF CACHE FORCE BOOL)
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set(WITH_IK_ITASC OFF CACHE FORCE BOOL)
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set(WITH_IMAGE_CINEON OFF CACHE FORCE BOOL)
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set(WITH_IMAGE_DDS OFF CACHE FORCE BOOL)
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