fix [#32353] 'Focus'(center) applied on a rig should only take visible bones into account

This commit is contained in:
Campbell Barton
2012-08-18 14:27:48 +00:00
parent 47e313ec0c
commit e982e9b04f
8 changed files with 34 additions and 20 deletions

View File

@@ -18,6 +18,7 @@ set(WITH_LIBMV OFF CACHE FORCE BOOL)
set(WITH_GAMEENGINE OFF CACHE FORCE BOOL)
set(WITH_COMPOSITOR OFF CACHE FORCE BOOL)
set(WITH_GHOST_XDND OFF CACHE FORCE BOOL)
set(WITH_IK_SOLVER OFF CACHE FORCE BOOL)
set(WITH_IK_ITASC OFF CACHE FORCE BOOL)
set(WITH_IMAGE_CINEON OFF CACHE FORCE BOOL)
set(WITH_IMAGE_DDS OFF CACHE FORCE BOOL)