BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
This commit is contained in:
@@ -103,7 +103,6 @@ endif()
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|||||||
ge_logic_ketsji
|
ge_logic_ketsji
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||||||
ge_phys_bullet
|
ge_phys_bullet
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||||||
ge_phys_dummy
|
ge_phys_dummy
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||||||
ge_phys_common
|
|
||||||
ge_logic
|
ge_logic
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||||||
ge_rasterizer
|
ge_rasterizer
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||||||
ge_oglrasterizer
|
ge_oglrasterizer
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||||||
|
@@ -884,7 +884,6 @@ endif()
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|||||||
extern_colamd
|
extern_colamd
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||||||
ge_logic_ketsji
|
ge_logic_ketsji
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||||||
extern_recastnavigation
|
extern_recastnavigation
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ge_phys_common
|
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||||||
ge_logic
|
ge_logic
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||||||
ge_rasterizer
|
ge_rasterizer
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ge_oglrasterizer
|
ge_oglrasterizer
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||||||
|
@@ -37,7 +37,6 @@ add_subdirectory(Ketsji)
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add_subdirectory(Ketsji/KXNetwork)
|
add_subdirectory(Ketsji/KXNetwork)
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add_subdirectory(Network)
|
add_subdirectory(Network)
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add_subdirectory(Network/LoopBackNetwork)
|
add_subdirectory(Network/LoopBackNetwork)
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add_subdirectory(Physics/common)
|
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add_subdirectory(Physics/Dummy)
|
add_subdirectory(Physics/Dummy)
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add_subdirectory(Rasterizer)
|
add_subdirectory(Rasterizer)
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add_subdirectory(Rasterizer/RAS_OpenGLRasterizer)
|
add_subdirectory(Rasterizer/RAS_OpenGLRasterizer)
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||||||
|
@@ -1,55 +0,0 @@
|
|||||||
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
||||||
#
|
|
||||||
# This program is free software; you can redistribute it and/or
|
|
||||||
# modify it under the terms of the GNU General Public License
|
|
||||||
# as published by the Free Software Foundation; either version 2
|
|
||||||
# of the License, or (at your option) any later version.
|
|
||||||
#
|
|
||||||
# This program is distributed in the hope that it will be useful,
|
|
||||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
# GNU General Public License for more details.
|
|
||||||
#
|
|
||||||
# You should have received a copy of the GNU General Public License
|
|
||||||
# along with this program; if not, write to the Free Software Foundation,
|
|
||||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
||||||
#
|
|
||||||
# The Original Code is Copyright (C) 2006, Blender Foundation
|
|
||||||
# All rights reserved.
|
|
||||||
#
|
|
||||||
# The Original Code is: all of this file.
|
|
||||||
#
|
|
||||||
# Contributor(s): Jacques Beaurain.
|
|
||||||
#
|
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||||||
# ***** END GPL LICENSE BLOCK *****
|
|
||||||
|
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||||||
set(INC
|
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.
|
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../Dummy
|
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../../../../intern/moto/include
|
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)
|
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|
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set(INC_SYS
|
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|
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)
|
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|
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set(SRC
|
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PHY_IMotionState.cpp
|
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PHY_IController.cpp
|
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PHY_IPhysicsController.cpp
|
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PHY_IGraphicController.cpp
|
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PHY_IPhysicsEnvironment.cpp
|
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PHY_IVehicle.cpp
|
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|
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PHY_DynamicTypes.h
|
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PHY_ICharacter.h
|
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PHY_IController.h
|
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PHY_IGraphicController.h
|
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PHY_IMotionState.h
|
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PHY_IPhysicsController.h
|
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PHY_IPhysicsEnvironment.h
|
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PHY_IVehicle.h
|
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PHY_Pro.h
|
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)
|
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|
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blender_add_lib(ge_phys_common "${SRC}" "${INC}" "${INC_SYS}")
|
|
@@ -1,38 +0,0 @@
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|||||||
/*
|
|
||||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
||||||
*
|
|
||||||
* This program is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation; either version 2
|
|
||||||
* of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program; if not, write to the Free Software Foundation,
|
|
||||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
||||||
*
|
|
||||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* The Original Code is: all of this file.
|
|
||||||
*
|
|
||||||
* Contributor(s): none yet.
|
|
||||||
*
|
|
||||||
* ***** END GPL LICENSE BLOCK *****
|
|
||||||
*/
|
|
||||||
|
|
||||||
/** \file gameengine/Physics/common/PHY_IController.cpp
|
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* \ingroup phys
|
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||||||
*/
|
|
||||||
|
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||||||
#include "PHY_IController.h"
|
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||||||
|
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||||||
PHY_IController::~PHY_IController()
|
|
||||||
{
|
|
||||||
|
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||||||
}
|
|
||||||
|
|
@@ -48,7 +48,7 @@ class PHY_IPhysicsEnvironment;
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class PHY_IController
|
class PHY_IController
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{
|
{
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public:
|
public:
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virtual ~PHY_IController();
|
virtual ~PHY_IController(){};
|
||||||
// clientinfo for raycasts for example
|
// clientinfo for raycasts for example
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||||||
virtual void* getNewClientInfo()=0;
|
virtual void* getNewClientInfo()=0;
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||||||
virtual void setNewClientInfo(void* clientinfo)=0;
|
virtual void setNewClientInfo(void* clientinfo)=0;
|
||||||
|
@@ -1,38 +0,0 @@
|
|||||||
/*
|
|
||||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
||||||
*
|
|
||||||
* This program is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation; either version 2
|
|
||||||
* of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program; if not, write to the Free Software Foundation,
|
|
||||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
||||||
*
|
|
||||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* The Original Code is: all of this file.
|
|
||||||
*
|
|
||||||
* Contributor(s): none yet.
|
|
||||||
*
|
|
||||||
* ***** END GPL LICENSE BLOCK *****
|
|
||||||
*/
|
|
||||||
|
|
||||||
/** \file gameengine/Physics/common/PHY_IGraphicController.cpp
|
|
||||||
* \ingroup phys
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "PHY_IGraphicController.h"
|
|
||||||
|
|
||||||
PHY_IGraphicController::~PHY_IGraphicController()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@@ -42,7 +42,6 @@
|
|||||||
class PHY_IGraphicController : public PHY_IController
|
class PHY_IGraphicController : public PHY_IController
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual ~PHY_IGraphicController();
|
|
||||||
/**
|
/**
|
||||||
* SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding')
|
* SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding')
|
||||||
*/
|
*/
|
||||||
|
@@ -1,37 +0,0 @@
|
|||||||
/*
|
|
||||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
||||||
*
|
|
||||||
* This program is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation; either version 2
|
|
||||||
* of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program; if not, write to the Free Software Foundation,
|
|
||||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
||||||
*
|
|
||||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* The Original Code is: all of this file.
|
|
||||||
*
|
|
||||||
* Contributor(s): none yet.
|
|
||||||
*
|
|
||||||
* ***** END GPL LICENSE BLOCK *****
|
|
||||||
*/
|
|
||||||
|
|
||||||
/** \file gameengine/Physics/common/PHY_IMotionState.cpp
|
|
||||||
* \ingroup phys
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "PHY_IMotionState.h"
|
|
||||||
|
|
||||||
PHY_IMotionState::~PHY_IMotionState()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
@@ -44,7 +44,7 @@ class PHY_IMotionState
|
|||||||
|
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual ~PHY_IMotionState();
|
virtual ~PHY_IMotionState(){};
|
||||||
|
|
||||||
virtual void getWorldPosition(float& posX,float& posY,float& posZ)=0;
|
virtual void getWorldPosition(float& posX,float& posY,float& posZ)=0;
|
||||||
virtual void getWorldScaling(float& scaleX,float& scaleY,float& scaleZ)=0;
|
virtual void getWorldScaling(float& scaleX,float& scaleY,float& scaleZ)=0;
|
||||||
|
@@ -1,38 +0,0 @@
|
|||||||
/*
|
|
||||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
||||||
*
|
|
||||||
* This program is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation; either version 2
|
|
||||||
* of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program; if not, write to the Free Software Foundation,
|
|
||||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
||||||
*
|
|
||||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* The Original Code is: all of this file.
|
|
||||||
*
|
|
||||||
* Contributor(s): none yet.
|
|
||||||
*
|
|
||||||
* ***** END GPL LICENSE BLOCK *****
|
|
||||||
*/
|
|
||||||
|
|
||||||
/** \file gameengine/Physics/common/PHY_IPhysicsController.cpp
|
|
||||||
* \ingroup phys
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "PHY_IPhysicsController.h"
|
|
||||||
|
|
||||||
PHY_IPhysicsController::~PHY_IPhysicsController()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@@ -45,7 +45,6 @@ class PHY_IPhysicsController : public PHY_IController
|
|||||||
{
|
{
|
||||||
|
|
||||||
public:
|
public:
|
||||||
virtual ~PHY_IPhysicsController();
|
|
||||||
/**
|
/**
|
||||||
* SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding')
|
* SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding')
|
||||||
*/
|
*/
|
||||||
|
@@ -1,46 +0,0 @@
|
|||||||
/*
|
|
||||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
||||||
*
|
|
||||||
* This program is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation; either version 2
|
|
||||||
* of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program; if not, write to the Free Software Foundation,
|
|
||||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
||||||
*
|
|
||||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* The Original Code is: all of this file.
|
|
||||||
*
|
|
||||||
* Contributor(s): none yet.
|
|
||||||
*
|
|
||||||
* ***** END GPL LICENSE BLOCK *****
|
|
||||||
*/
|
|
||||||
|
|
||||||
/** \file gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
|
|
||||||
* \ingroup phys
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
#include "PHY_IPhysicsEnvironment.h"
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Physics Environment takes care of stepping the simulation and is a container for physics entities
|
|
||||||
* (rigidbodies,constraints, materials etc.)
|
|
||||||
* A derived class may be able to 'construct' entities by loading and/or converting
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
PHY_IPhysicsEnvironment::~PHY_IPhysicsEnvironment()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
@@ -105,7 +105,7 @@ public:
|
|||||||
class PHY_IPhysicsEnvironment
|
class PHY_IPhysicsEnvironment
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual ~PHY_IPhysicsEnvironment();
|
virtual ~PHY_IPhysicsEnvironment(){};
|
||||||
virtual void beginFrame() = 0;
|
virtual void beginFrame() = 0;
|
||||||
virtual void endFrame() = 0;
|
virtual void endFrame() = 0;
|
||||||
/// Perform an integration step of duration 'timeStep'.
|
/// Perform an integration step of duration 'timeStep'.
|
||||||
|
@@ -1,10 +0,0 @@
|
|||||||
/** \file gameengine/Physics/common/PHY_IVehicle.cpp
|
|
||||||
* \ingroup phys
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "PHY_IVehicle.h"
|
|
||||||
|
|
||||||
PHY_IVehicle::~PHY_IVehicle()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
@@ -18,7 +18,7 @@ class PHY_IMotionState;
|
|||||||
class PHY_IVehicle
|
class PHY_IVehicle
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual ~PHY_IVehicle();
|
virtual ~PHY_IVehicle(){};
|
||||||
|
|
||||||
virtual void AddWheel(
|
virtual void AddWheel(
|
||||||
PHY_IMotionState* motionState,
|
PHY_IMotionState* motionState,
|
||||||
|
@@ -1,40 +0,0 @@
|
|||||||
#!/usr/bin/env python
|
|
||||||
#
|
|
||||||
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
||||||
#
|
|
||||||
# This program is free software; you can redistribute it and/or
|
|
||||||
# modify it under the terms of the GNU General Public License
|
|
||||||
# as published by the Free Software Foundation; either version 2
|
|
||||||
# of the License, or (at your option) any later version.
|
|
||||||
#
|
|
||||||
# This program is distributed in the hope that it will be useful,
|
|
||||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
# GNU General Public License for more details.
|
|
||||||
#
|
|
||||||
# You should have received a copy of the GNU General Public License
|
|
||||||
# along with this program; if not, write to the Free Software Foundation,
|
|
||||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
||||||
#
|
|
||||||
# The Original Code is Copyright (C) 2006, Blender Foundation
|
|
||||||
# All rights reserved.
|
|
||||||
#
|
|
||||||
# The Original Code is: all of this file.
|
|
||||||
#
|
|
||||||
# Contributor(s): Nathan Letwory.
|
|
||||||
#
|
|
||||||
# ***** END GPL LICENSE BLOCK *****
|
|
||||||
|
|
||||||
Import ('env')
|
|
||||||
|
|
||||||
sources = 'PHY_IMotionState.cpp PHY_IController.cpp PHY_IPhysicsController.cpp PHY_IGraphicController.cpp PHY_IPhysicsEnvironment.cpp PHY_IVehicle.cpp'
|
|
||||||
|
|
||||||
incs = '. ../Dummy #intern/moto/include'
|
|
||||||
|
|
||||||
defs = []
|
|
||||||
|
|
||||||
if env['WITH_BF_CXX_GUARDEDALLOC']:
|
|
||||||
defs.append('WITH_CXX_GUARDEDALLOC')
|
|
||||||
incs += ' #intern/guardedalloc'
|
|
||||||
|
|
||||||
env.BlenderLib ( 'ge_phys_common', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[360,55], cxx_compileflags=env['BGE_CXXFLAGS'])
|
|
@@ -35,7 +35,6 @@ SConscript(['BlenderRoutines/SConscript',
|
|||||||
'Ketsji/KXNetwork/SConscript',
|
'Ketsji/KXNetwork/SConscript',
|
||||||
'Network/SConscript',
|
'Network/SConscript',
|
||||||
'Network/LoopBackNetwork/SConscript',
|
'Network/LoopBackNetwork/SConscript',
|
||||||
'Physics/common/SConscript',
|
|
||||||
'Physics/Dummy/SConscript',
|
'Physics/Dummy/SConscript',
|
||||||
'Rasterizer/SConscript',
|
'Rasterizer/SConscript',
|
||||||
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
|
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
|
||||||
|
Reference in New Issue
Block a user