Cleanup: replace char array with struct
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@@ -83,6 +83,13 @@ typedef struct EdgeAdjacentPolys {
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int face_index[2];
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} EdgeAdjacentPolys;
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typedef struct EdgeDrawAttr {
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unsigned char v_flag;
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unsigned char e_flag;
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unsigned char crease;
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unsigned char bweight;
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} EdgeDrawAttr;
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typedef struct MeshRenderData {
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int types;
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@@ -466,7 +473,7 @@ static void mesh_render_data_looptri_vert_edge_indices_get(
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if (mrdata->edit_bmesh) {
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const BMLoop **bm_looptri = (const BMLoop **)mrdata->edit_bmesh->looptris[tri_idx];
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/* assign r_edges_idx */
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/* assign 'r_edges_idx' & 'r_vert_idx' */
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int j, j_next;
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for (j = 2, j_next = 0; j_next < 3; j = j_next++) {
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const BMLoop *l = bm_looptri[j], *l_next = bm_looptri[j_next];
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@@ -488,7 +495,7 @@ static void mesh_render_data_looptri_vert_edge_indices_get(
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const unsigned int *l_idx = mrdata->mlooptri[tri_idx].tri;
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const MLoop *l_tri[3] = {&mrdata->mloop[l_idx[0]], &mrdata->mloop[l_idx[1]], &mrdata->mloop[l_idx[2]]};
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/* assign r_edges_idx */
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/* assign 'r_edges_idx' & 'r_vert_idx' */
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int j, j_next;
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for (j = 2, j_next = 0; j_next < 3; j = j_next++) {
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const MLoop *l = l_tri[j], *l_next = l_tri[j_next];
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@@ -620,13 +627,13 @@ static unsigned char mesh_render_data_looptri_flag(MeshRenderData *mrdata, const
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return fflag;
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}
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static unsigned char *mesh_render_data_edge_flag(MeshRenderData *mrdata, const int e)
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static EdgeDrawAttr *mesh_render_data_edge_flag(MeshRenderData *mrdata, const int e)
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{
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static unsigned char eflag[4];
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memset(eflag, 0, sizeof(char) * 4);
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static EdgeDrawAttr eattr;
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memset(&eattr, 0, sizeof(eattr));
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if (e == -1) {
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return eflag;
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return &eattr;
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}
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/* if edge exists */
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@@ -636,25 +643,25 @@ static unsigned char *mesh_render_data_edge_flag(MeshRenderData *mrdata, const i
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be = BM_edge_at_index(bm, e);
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eflag[1] |= VFLAG_EDGE_EXISTS;
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eattr.e_flag |= VFLAG_EDGE_EXISTS;
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if (be == mrdata->eed_act)
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eflag[1] |= VFLAG_EDGE_ACTIVE;
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eattr.e_flag |= VFLAG_EDGE_ACTIVE;
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if (BM_elem_flag_test(be, BM_ELEM_SELECT))
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eflag[1] |= VFLAG_EDGE_SELECTED;
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eattr.e_flag |= VFLAG_EDGE_SELECTED;
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if (BM_elem_flag_test(be, BM_ELEM_SEAM))
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eflag[1] |= VFLAG_EDGE_SEAM;
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eattr.e_flag |= VFLAG_EDGE_SEAM;
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if (!BM_elem_flag_test(be, BM_ELEM_SMOOTH))
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eflag[1] |= VFLAG_EDGE_SHARP;
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eattr.e_flag |= VFLAG_EDGE_SHARP;
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/* Use a byte for value range */
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if (mrdata->crease_ofs != -1) {
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float crease = BM_ELEM_CD_GET_FLOAT(be, mrdata->crease_ofs);
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if (crease > 0) {
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eflag[2] = (char)(crease * 255.0f);
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eattr.crease = (char)(crease * 255.0f);
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}
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}
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@@ -662,15 +669,15 @@ static unsigned char *mesh_render_data_edge_flag(MeshRenderData *mrdata, const i
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if (mrdata->bweight_ofs != -1) {
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float bweight = BM_ELEM_CD_GET_FLOAT(be, mrdata->bweight_ofs);
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if (bweight > 0) {
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eflag[3] = (char)(bweight * 255.0f);
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eattr.bweight = (char)(bweight * 255.0f);
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}
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}
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}
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else {
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eflag[1] |= VFLAG_EDGE_EXISTS;
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eattr.e_flag |= VFLAG_EDGE_EXISTS;
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}
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return eflag;
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return &eattr;
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}
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static unsigned char mesh_render_data_vertex_flag(MeshRenderData *mrdata, const int v)
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@@ -698,47 +705,47 @@ static void add_overlay_tri(
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const int tri_vert_idx[3], const int tri_edge_idx[3], const int f, const int base_vert_idx)
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{
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const float *pos;
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unsigned char *eflag;
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EdgeDrawAttr *eattr;
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unsigned char fflag;
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unsigned char vflag;
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pos = mesh_render_data_vert_co(mrdata, tri_vert_idx[0]);
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eflag = mesh_render_data_edge_flag(mrdata, tri_edge_idx[1]);
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eattr = mesh_render_data_edge_flag(mrdata, tri_edge_idx[1]);
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fflag = mesh_render_data_looptri_flag(mrdata, f);
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vflag = mesh_render_data_vertex_flag(mrdata, tri_vert_idx[0]);
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eflag[0] = fflag | vflag;
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eattr->v_flag = fflag | vflag;
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VertexBuffer_set_attrib(vbo, pos_id, base_vert_idx + 0, pos);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 0, eflag);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 0, eattr);
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pos = mesh_render_data_vert_co(mrdata, tri_vert_idx[1]);
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eflag = mesh_render_data_edge_flag(mrdata, tri_edge_idx[2]);
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eattr = mesh_render_data_edge_flag(mrdata, tri_edge_idx[2]);
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vflag = mesh_render_data_vertex_flag(mrdata, tri_vert_idx[1]);
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eflag[0] = fflag | vflag;
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eattr->v_flag = fflag | vflag;
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VertexBuffer_set_attrib(vbo, pos_id, base_vert_idx + 1, pos);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 1, eflag);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 1, eattr);
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pos = mesh_render_data_vert_co(mrdata, tri_vert_idx[2]);
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eflag = mesh_render_data_edge_flag(mrdata, tri_edge_idx[0]);
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eattr = mesh_render_data_edge_flag(mrdata, tri_edge_idx[0]);
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vflag = mesh_render_data_vertex_flag(mrdata, tri_vert_idx[2]);
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eflag[0] = fflag | vflag;
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eattr->v_flag = fflag | vflag;
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VertexBuffer_set_attrib(vbo, pos_id, base_vert_idx + 2, pos);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 2, eflag);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 2, eattr);
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}
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static void add_overlay_loose_edge(
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MeshRenderData *mrdata, VertexBuffer *vbo, const unsigned int pos_id, const unsigned int edgeMod_id,
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const int v1, const int v2, const int e, const int base_vert_idx)
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{
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unsigned char *eflag = mesh_render_data_edge_flag(mrdata, e);
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EdgeDrawAttr *eattr = mesh_render_data_edge_flag(mrdata, e);
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const float *pos = mesh_render_data_vert_co(mrdata, v1);
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eflag[0] = mesh_render_data_vertex_flag(mrdata, v1);
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eattr->v_flag = mesh_render_data_vertex_flag(mrdata, v1);
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VertexBuffer_set_attrib(vbo, pos_id, base_vert_idx + 0, pos);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 0, eflag);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 0, eattr);
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pos = mesh_render_data_vert_co(mrdata, v2);
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eflag[0] = mesh_render_data_vertex_flag(mrdata, v2);
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eattr->v_flag = mesh_render_data_vertex_flag(mrdata, v2);
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VertexBuffer_set_attrib(vbo, pos_id, base_vert_idx + 1, pos);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 1, eflag);
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VertexBuffer_set_attrib(vbo, edgeMod_id, base_vert_idx + 1, eattr);
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}
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static void add_overlay_loose_vert(
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