==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :)
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@@ -27,4 +27,4 @@ else:
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Exit()
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incs = '. ../string ' + env['BF_OPENGL_INC']
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env.BlenderLib ('blender_GHOST', sources, Split(incs), [], libtype='core', priority = 25 )
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env.BlenderLib ('bf_ghost', sources, Split(incs), [], libtype=['core','player'], priority = [25,15] )
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