==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :)
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@@ -9,4 +9,4 @@ incs += ' #source/gameengine/Network'
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incs += ' ' + env['BF_PYTHON_INC']
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env.BlenderLib ( 'KX_network', Split(sources), Split(incs), defines=[],libtype='game2', priority=5 )
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env.BlenderLib ( 'kx_network', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[5, 155] )
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