==SCons==

+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux
  only, but was only linking issue, so should work on other platforms too).

  NOTE: I noticed some compileflags for GE specific libs that were left out -
  I re-enabled them in the SConscripts, but I'm going to do a test build my-
  self now, so if there are problems with them on win32, I probably already
  know about them :)
This commit is contained in:
Nathan Letwory
2006-02-07 21:24:36 +00:00
parent b11c92c66e
commit ef1b7a5735
43 changed files with 62 additions and 71 deletions

View File

@@ -5,4 +5,4 @@ sources = 'NG_LoopBackNetworkDeviceInterface.cpp'
incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'
env.BlenderLib ( 'NG_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype='game2', priority=25 )
env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[25, 165] )