==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :)
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@@ -7,4 +7,4 @@ sources += ' gen_system/SYS_System.cpp'
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incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include'
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env.BlenderLib ( 'blender_kernel', Split(sources), Split(incs), [], libtype = ['common','game2'], priority = [15, 10] )
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env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['common','game2', 'player'], priority = [15, 10, 150] )
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