Fixed a couple of typos in the Python API docs
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@@ -110,10 +110,10 @@ Keeping a Correct State
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When modeling in blender there are certain assumptions made about the state of the mesh.
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* hidden geometry isn't selected.
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* when an edge is selected, its vertices's are selected too.
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* when a face is selected, its edges and vertices's are selected.
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* when an edge is selected, its vertices are selected too.
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* when a face is selected, its edges and vertices are selected.
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* duplicate edges / faces don't exist.
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* faces have at least 3 vertices's.
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* faces have at least 3 vertices.
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To give developers flexibility these conventions are not enforced,
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however tools must leave the mesh in a valid state else other tools may behave incorrectly.
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