Cycles: Cleanup, remove residue of previous split kernel data
This is all in split data state array.
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@@ -114,8 +114,6 @@ public:
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ccl_global type *name;
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ccl_global type *name;
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#include "kernel_textures.h"
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#include "kernel_textures.h"
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#undef KERNEL_TEX
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#undef KERNEL_TEX
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void *sd_input;
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void *isect_shadow;
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SplitData split_data;
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SplitData split_data;
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SplitParams split_param_data;
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SplitParams split_param_data;
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} KernelGlobals;
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} KernelGlobals;
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@@ -110,8 +110,6 @@ typedef ccl_addr_space struct KernelGlobals {
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# include "kernel_textures.h"
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# include "kernel_textures.h"
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# ifdef __SPLIT_KERNEL__
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# ifdef __SPLIT_KERNEL__
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ShaderData *sd_input;
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Intersection *isect_shadow;
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SplitData split_data;
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SplitData split_data;
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SplitParams split_param_data;
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SplitParams split_param_data;
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# endif
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# endif
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