Revert r50528: "Performance fix for Cycles: Don't wait in the main UI thread when resetting devices."
This commit leads to random freezes in Cycles rendering: https://projects.blender.org/tracker/index.php?func=detail&aid=32545&group_id=9&atid=498 The goal of this commit was to remove UI lag for OSL, but since that is not officially supported yet, better revert it until a proper fix can be implemented in 2.65.
This commit is contained in:
@@ -372,12 +372,6 @@ void BlenderSession::synchronize()
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return;
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}
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/* if the session is still resetting the device come back later */
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if(session->resetting()) {
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tag_update();
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return;
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}
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/* increase samples, but never decrease */
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session->set_samples(session_params.samples);
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session->set_pause(BlenderSync::get_session_pause(b_scene, background));
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@@ -115,7 +115,6 @@ public:
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virtual void task_add(DeviceTask& task) = 0;
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virtual void task_wait() = 0;
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virtual void task_cancel() = 0;
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virtual bool task_cancelled() = 0;
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/* opengl drawing */
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virtual void draw_pixels(device_memory& mem, int y, int w, int h,
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@@ -273,11 +273,6 @@ public:
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{
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task_pool.cancel();
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}
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bool task_cancelled()
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{
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return task_pool.cancelled();
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}
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};
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Device *device_cpu_create(DeviceInfo& info, int threads)
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@@ -892,11 +892,6 @@ public:
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{
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task_pool.cancel();
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}
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bool task_cancelled()
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{
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return task_pool.cancelled();
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}
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};
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Device *device_cuda_create(DeviceInfo& info, bool background)
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@@ -312,14 +312,6 @@ public:
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foreach(SubDevice& sub, devices)
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sub.device->task_cancel();
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}
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bool task_cancelled()
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{
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foreach(SubDevice& sub, devices)
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if (sub.device->task_cancelled())
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return true;
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return false;
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}
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};
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Device *device_multi_create(DeviceInfo& info, bool background)
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@@ -724,11 +724,6 @@ public:
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{
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task_pool.cancel();
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}
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bool task_cancelled()
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{
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return task_pool.cancelled();
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}
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};
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Device *device_opencl_create(DeviceInfo& info, bool background)
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@@ -140,12 +140,6 @@ void Session::reset_gpu(BufferParams& buffer_params, int samples)
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pause_cond.notify_all();
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}
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bool Session::resetting_gpu() const
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{
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/* no need to wait for gpu device */
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return false;
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}
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bool Session::draw_gpu(BufferParams& buffer_params)
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{
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/* block for buffer access */
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@@ -296,11 +290,6 @@ void Session::reset_cpu(BufferParams& buffer_params, int samples)
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pause_cond.notify_all();
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}
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bool Session::resetting_cpu() const
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{
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return device->task_cancelled();
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}
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bool Session::draw_cpu(BufferParams& buffer_params)
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{
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thread_scoped_lock display_lock(display_mutex);
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@@ -595,14 +584,6 @@ void Session::reset(BufferParams& buffer_params, int samples)
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reset_cpu(buffer_params, samples);
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}
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bool Session::resetting() const
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{
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if(device_use_gl)
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return resetting_gpu();
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else
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return resetting_cpu();
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}
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void Session::set_samples(int samples)
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{
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if(samples != params.samples) {
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@@ -116,7 +116,6 @@ public:
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bool ready_to_reset();
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void reset(BufferParams& params, int samples);
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bool resetting() const;
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void set_samples(int samples);
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void set_pause(bool pause);
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@@ -140,12 +139,10 @@ protected:
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void run_cpu();
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bool draw_cpu(BufferParams& params);
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void reset_cpu(BufferParams& params, int samples);
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bool resetting_cpu() const;
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void run_gpu();
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bool draw_gpu(BufferParams& params);
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void reset_gpu(BufferParams& params, int samples);
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bool resetting_gpu() const;
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bool acquire_tile(Device *tile_device, RenderTile& tile);
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void update_tile_sample(RenderTile& tile);
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@@ -38,8 +38,6 @@ TaskPool::~TaskPool()
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void TaskPool::push(Task *task, bool front)
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{
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thread_scoped_lock num_lock(num_mutex);
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TaskScheduler::Entry entry;
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entry.task = task;
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@@ -104,17 +102,22 @@ void TaskPool::wait_work()
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void TaskPool::cancel()
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{
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thread_scoped_lock num_lock(num_mutex);
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do_cancel = true;
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TaskScheduler::clear(this);
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{
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thread_scoped_lock num_lock(num_mutex);
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while(num)
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num_cond.wait(num_lock);
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}
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do_cancel = false;
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}
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void TaskPool::stop()
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{
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thread_scoped_lock num_lock(num_mutex);
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TaskScheduler::clear(this);
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assert(num == 0);
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@@ -127,20 +130,20 @@ bool TaskPool::cancelled()
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void TaskPool::num_decrease(int done)
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{
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num_mutex.lock();
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num -= done;
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assert(num >= 0);
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if(num == 0) {
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do_cancel = false;
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if(num == 0)
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num_cond.notify_all();
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}
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num_mutex.unlock();
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}
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void TaskPool::num_increase()
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{
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thread_scoped_lock num_lock(num_mutex);
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num++;
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num_cond.notify_all();
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}
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@@ -236,13 +239,9 @@ void TaskScheduler::thread_run(int thread_id)
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delete entry.task;
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/* notify pool task was done */
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{
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/* not called from TaskPool, have to explicitly lock the mutex here */
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thread_scoped_lock num_lock(entry.pool->num_mutex);
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entry.pool->num_decrease(1);
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}
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}
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}
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void TaskScheduler::push(Entry& entry, bool front)
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{
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