Fix for own recent reference count error.

- The armature weakref list was  being incref'd twice then decrefed twice (incref and decref were used incorrectly), now only once. My 'fix' broke this.
- In bpy_pydriver_create_dict the 2 refs added from running PyDict_SetItemString twice were undone when clearing the dictionary (added comment)
- changed Py_XDECREF to Py_DECREF int BPY_pyconstraint_update and BPY_pyconstraint_target, Py_XDECREF checs for NULL value which would have crashed blender before it got to Py_XDECREF anyway.
- after every error is reported (PyErr_Print), remove sys.last_traceback and clear the error, I found this fixed certain crashes (usually when starting the game engine or exiting blender), so best do this all the time.

- header_text.c, CcdPhysicsEnvironment.cpp, KX_CameraActuator.cpp - remove some warnings.
This commit is contained in:
Campbell Barton
2009-04-15 04:34:27 +00:00
parent 4fe917ba26
commit efb7dd86ff
10 changed files with 127 additions and 107 deletions

View File

@@ -1346,7 +1346,7 @@ struct OcclusionBuffer
static int clip(const btVector4* pi,btVector4* po)
{
btScalar s[2*NP];
btVector4 pn[2*NP], *p;
btVector4 pn[2*NP];
int i, j, m, n, ni;
// deal with near clipping
for(i=0, m=0;i<NP;++i)