Remove quicktime support
It has been deprecated since at least macOS 10.9 and fully removed in 10.12. I am unsure if we should remove it only in 2.8. But you cannot build blender with it supported when using a modern xcode version anyway so I would tend towards just removing it also for 2.79 if that ever happens. Reviewers: mont29, dfelinto, juicyfruit, brecht Reviewed By: mont29, brecht Subscribers: Blendify, brecht Maniphest Tasks: T52807 Differential Revision: https://developer.blender.org/D2333
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@@ -66,9 +66,7 @@ elseif(WIN32)
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set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
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elseif(APPLE)
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set(WITH_JACK ON CACHE BOOL "" FORCE)
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set(WITH_CODEC_QUICKTIME OFF CACHE BOOL "" FORCE)
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set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
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# include("${CMAKE_CURRENT_SOURCE_DIR}/../platform/platform_apple_xcode.cmake")
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# apple_check_quicktime()
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endif()
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@@ -56,7 +56,3 @@ set(WITH_SDL OFF CACHE BOOL "" FORCE)
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set(WITH_X11_XINPUT OFF CACHE BOOL "" FORCE)
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set(WITH_X11_XF86VMODE OFF CACHE BOOL "" FORCE)
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if(APPLE)
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set(WITH_CODEC_QUICKTIME OFF CACHE BOOL "" FORCE)
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endif()
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@@ -67,9 +67,7 @@ elseif(WIN32)
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set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
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elseif(APPLE)
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set(WITH_JACK ON CACHE BOOL "" FORCE)
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set(WITH_CODEC_QUICKTIME OFF CACHE BOOL "" FORCE)
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set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
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# include("${CMAKE_CURRENT_SOURCE_DIR}/../platform/platform_apple_xcode.cmake")
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# apple_check_quicktime()
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endif()
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