UI: make add object tool experimental

Some changes here are planned which need feedback from users before
declaring this ready for the next release.
This commit is contained in:
Campbell Barton
2020-11-13 17:27:39 +11:00
parent ccf8df66fe
commit f00ebd4dba
4 changed files with 21 additions and 6 deletions

View File

@@ -2570,9 +2570,12 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
],
'OBJECT': [
*_tools_default,
None,
_tools_view3d_add,
# Currently experimental.
# None, _tools_view3d_add,
lambda context: (
(None, VIEW3D_PT_tools_active._tools_view3d_add)
if (context is None or context.preferences.experimental.use_object_add_tool) else ()
),
],
'POSE': [
*_tools_default,
@@ -2600,8 +2603,13 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
],
'EDIT_MESH': [
*_tools_default,
None,
_tools_view3d_add,
# Currently experimental.
# None, _tools_view3d_add,
lambda context: (
(None, VIEW3D_PT_tools_active._tools_view3d_add)
if (context is None or context.preferences.experimental.use_object_add_tool) else ()
),
None,
(
_defs_edit_mesh.extrude,