style cleanup

also fix example for mesh uv's
This commit is contained in:
Campbell Barton
2012-05-22 16:24:09 +00:00
parent 3fc3c9f3b4
commit f16f545c6e
6 changed files with 74 additions and 71 deletions

View File

@@ -28,7 +28,7 @@ This example script prints the vertices and UV's for each polygon, assumes the a
import bpy
me = bpy.context.object.data
uv_layer = me.uv.layers.active.data
uv_layer = me.uv_layers.active.data
for poly in me.polygons:
print("Polygon index: %d, length: %d" % (poly.index, poly.loop_total))

View File

@@ -1166,9 +1166,11 @@ static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *b
if (fstyle->kerning == 1)
BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
// ui_rasterpos_safe(x, y, but->aspect);
// if (but->type==IDPOIN) transopts= 0; // no translation, of course!
// else transopts= ui_translate_buttons();
#if 0
ui_rasterpos_safe(x, y, but->aspect);
if (but->type == IDPOIN) transopts = 0; // no translation, of course!
else transopts = ui_translate_buttons();
#endif
/* cut string in 2 parts - only for menu entries */
if ((but->block->flag & UI_BLOCK_LOOP)) {
@@ -3135,9 +3137,9 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
/* no text, with icon */
else if (!but->str[0] && but->icon) {
if (but->flag & UI_ICON_PREVIEW)
wt= widget_type(UI_WTYPE_MENU_ICON_RADIO); /* no arrows */
wt = widget_type(UI_WTYPE_MENU_ICON_RADIO); /* no arrows */
else
wt= widget_type(UI_WTYPE_MENU_RADIO); /* with arrows */
wt = widget_type(UI_WTYPE_MENU_RADIO); /* with arrows */
}
/* with menu arrows */
else

View File

@@ -161,7 +161,7 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc
/* ensure that grid paint mask layer is created */
ED_sculpt_mask_layers_ensure(ob, (MultiresModifierData *)new_md);
}
else if(type == eModifierType_Skin) {
else if (type == eModifierType_Skin) {
/* ensure skin-node customdata exists */
modifier_skin_customdata_ensure(ob);
}
@@ -1139,7 +1139,7 @@ static int multires_reshape_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
CTX_DATA_BEGIN (C, Object *, selob, selected_editable_objects)
CTX_DATA_BEGIN(C, Object *, selob, selected_editable_objects)
{
if (selob->type == OB_MESH && selob != ob) {
secondob = selob;
@@ -1372,13 +1372,13 @@ static void modifier_skin_customdata_ensure(Object *ob)
static int skin_poll(bContext *C)
{
return (!CTX_data_edit_object(C) &&
edit_modifier_poll_generic(C, &RNA_SkinModifier, (1<<OB_MESH)));
edit_modifier_poll_generic(C, &RNA_SkinModifier, (1 << OB_MESH)));
}
static int skin_edit_poll(bContext *C)
{
return (CTX_data_edit_object(C) &&
edit_modifier_poll_generic(C, &RNA_SkinModifier, (1<<OB_MESH)));
edit_modifier_poll_generic(C, &RNA_SkinModifier, (1 << OB_MESH)));
}
static void skin_root_clear(BMesh *bm, BMVert *bm_vert, GHash *visited)
@@ -1389,7 +1389,7 @@ static void skin_root_clear(BMesh *bm, BMVert *bm_vert, GHash *visited)
BM_ITER_ELEM (bm_edge, &bm_iter, bm_vert, BM_EDGES_OF_VERT) {
BMVert *v2 = BM_edge_other_vert(bm_edge, bm_vert);
if(!BLI_ghash_lookup(visited, v2)) {
if (!BLI_ghash_lookup(visited, v2)) {
MVertSkin *vs = CustomData_bmesh_get(&bm->vdata,
v2->head.data,
CD_MVERT_SKIN);
@@ -1405,7 +1405,7 @@ static void skin_root_clear(BMesh *bm, BMVert *bm_vert, GHash *visited)
static int skin_root_mark_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob= CTX_data_edit_object(C);
Object *ob = CTX_data_edit_object(C);
Mesh *me = ob->data;
BMesh *bm = me->edit_btmesh->bm;
BMVert *bm_vert;
@@ -1417,8 +1417,8 @@ static int skin_root_mark_exec(bContext *C, wmOperator *UNUSED(op))
modifier_skin_customdata_ensure(ob);
BM_ITER_MESH (bm_vert, &bm_iter, bm, BM_VERTS_OF_MESH) {
if(!BLI_ghash_lookup(visited, bm_vert) &&
bm_vert->head.hflag & BM_ELEM_SELECT)
if (!BLI_ghash_lookup(visited, bm_vert) &&
bm_vert->head.hflag & BM_ELEM_SELECT)
{
MVertSkin *vs = CustomData_bmesh_get(&bm->vdata,
bm_vert->head.data,
@@ -1436,7 +1436,7 @@ static int skin_root_mark_exec(bContext *C, wmOperator *UNUSED(op))
BLI_ghash_free(visited, NULL, NULL);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
@@ -1451,7 +1451,7 @@ void OBJECT_OT_skin_root_mark(wmOperatorType *ot)
ot->exec = skin_root_mark_exec;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
typedef enum {
@@ -1461,7 +1461,7 @@ typedef enum {
static int skin_loose_mark_clear_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_edit_object(C);
Object *ob = CTX_data_edit_object(C);
Mesh *me = ob->data;
BMesh *bm = me->edit_btmesh->bm;
BMVert *bm_vert;
@@ -1487,7 +1487,7 @@ static int skin_loose_mark_clear_exec(bContext *C, wmOperator *op)
}
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
@@ -1495,9 +1495,10 @@ static int skin_loose_mark_clear_exec(bContext *C, wmOperator *op)
void OBJECT_OT_skin_loose_mark_clear(wmOperatorType *ot)
{
static EnumPropertyItem action_items[] = {
{SKIN_LOOSE_MARK, "MARK", 0, "Mark", "Mark selected vertices as loose"},
{SKIN_LOOSE_CLEAR, "CLEAR", 0, "Clear", "Set selected vertices as not loose"},
{0, NULL, 0, NULL, NULL}};
{SKIN_LOOSE_MARK, "MARK", 0, "Mark", "Mark selected vertices as loose"},
{SKIN_LOOSE_CLEAR, "CLEAR", 0, "Clear", "Set selected vertices as not loose"},
{0, NULL, 0, NULL, NULL}
};
ot->name = "Skin Mark/Clear Loose";
ot->description = "Mark/clear selected vertices as loose";
@@ -1507,14 +1508,14 @@ void OBJECT_OT_skin_loose_mark_clear(wmOperatorType *ot)
ot->exec = skin_loose_mark_clear_exec;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_enum(ot->srna, "action", action_items, SKIN_LOOSE_MARK, "Action", NULL);
}
static int skin_radii_equalize_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob= CTX_data_edit_object(C);
Object *ob = CTX_data_edit_object(C);
Mesh *me = ob->data;
BMesh *bm = me->edit_btmesh->bm;
BMVert *bm_vert;
@@ -1532,7 +1533,7 @@ static int skin_radii_equalize_exec(bContext *C, wmOperator *UNUSED(op))
}
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
@@ -1547,20 +1548,20 @@ void OBJECT_OT_skin_radii_equalize(wmOperatorType *ot)
ot->exec = skin_radii_equalize_exec;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static void skin_armature_bone_create(Object *skin_ob,
MVert *mvert, MEdge *medge,
bArmature *arm,
BLI_bitmap edges_visited,
const MeshElemMap *emap,
EditBone *parent_bone,
int parent_v)
MVert *mvert, MEdge *medge,
bArmature *arm,
BLI_bitmap edges_visited,
const MeshElemMap *emap,
EditBone *parent_bone,
int parent_v)
{
int i;
for(i = 0; i < emap[parent_v].count; i++) {
for (i = 0; i < emap[parent_v].count; i++) {
int endx = emap[parent_v].indices[i];
const MEdge *e = &medge[endx];
EditBone *bone;
@@ -1568,14 +1569,14 @@ static void skin_armature_bone_create(Object *skin_ob,
int v;
/* ignore edge if already visited */
if(BLI_BITMAP_GET(edges_visited, endx))
if (BLI_BITMAP_GET(edges_visited, endx))
continue;
BLI_BITMAP_SET(edges_visited, endx);
v = (e->v1 == parent_v ? e->v2 : e->v1);
bone = MEM_callocN(sizeof(EditBone),
"skin_armature_bone_create EditBone");
"skin_armature_bone_create EditBone");
bone->parent = parent_bone;
bone->layer = 1;
@@ -1589,23 +1590,23 @@ static void skin_armature_bone_create(Object *skin_ob,
BLI_addtail(arm->edbo, bone);
/* add bDeformGroup */
if((dg = ED_vgroup_add_name(skin_ob, bone->name))) {
if ((dg = ED_vgroup_add_name(skin_ob, bone->name))) {
ED_vgroup_vert_add(skin_ob, dg, parent_v, 1, WEIGHT_REPLACE);
ED_vgroup_vert_add(skin_ob, dg, v, 1, WEIGHT_REPLACE);
}
skin_armature_bone_create(skin_ob,
mvert, medge,
arm,
edges_visited,
emap,
bone,
v);
mvert, medge,
arm,
edges_visited,
emap,
bone,
v);
}
}
static Object *modifier_skin_armature_create(struct Scene *scene,
Object *skin_ob)
Object *skin_ob)
{
BLI_bitmap edges_visited;
DerivedMesh *deform_dm;
@@ -1623,10 +1624,10 @@ static Object *modifier_skin_armature_create(struct Scene *scene,
/* add vertex weights to original mesh */
CustomData_add_layer(&me->vdata,
CD_MDEFORMVERT,
CD_CALLOC,
NULL,
me->totvert);
CD_MDEFORMVERT,
CD_CALLOC,
NULL,
me->totvert);
arm_ob = BKE_object_add(scene, OB_ARMATURE);
BKE_object_transform_copy(arm_ob, skin_ob);
@@ -1638,19 +1639,19 @@ static Object *modifier_skin_armature_create(struct Scene *scene,
mvert_skin = CustomData_get_layer(&me->vdata, CD_MVERT_SKIN);
create_vert_edge_map(&emap, &emap_mem,
me->medge, me->totvert, me->totedge);
me->medge, me->totvert, me->totedge);
edges_visited = BLI_BITMAP_NEW(me->totedge, "edge_visited");
/* note: we use EditBones here, easier to set them up and use
* edit-armature functions to convert back to regular bones */
for(v = 0; v < me->totvert; v++) {
if(mvert_skin[v].flag & MVERT_SKIN_ROOT) {
* edit-armature functions to convert back to regular bones */
for (v = 0; v < me->totvert; v++) {
if (mvert_skin[v].flag & MVERT_SKIN_ROOT) {
EditBone *bone = NULL;
/* Unless the skin root has just one adjacent edge, create
a fake root bone (have it going off in the Y direction
(arbitrary) */
* a fake root bone (have it going off in the Y direction
* (arbitrary) */
if (emap[v].count > 1) {
bone = MEM_callocN(sizeof(EditBone), "EditBone");
@@ -1664,14 +1665,14 @@ static Object *modifier_skin_armature_create(struct Scene *scene,
BLI_addtail(arm->edbo, bone);
}
if(emap[v].count >= 1) {
if (emap[v].count >= 1) {
skin_armature_bone_create(skin_ob,
mvert, me->medge,
arm,
edges_visited,
emap,
bone,
v);
mvert, me->medge,
arm,
edges_visited,
emap,
bone,
v);
}
}
}
@@ -1698,7 +1699,7 @@ static int skin_armature_create_exec(bContext *C, wmOperator *op)
arm_ob = modifier_skin_armature_create(scene, ob);
/* add a modifier to connect the new armature to the mesh */
arm_md= (ArmatureModifierData*)modifier_new(eModifierType_Armature);
arm_md = (ArmatureModifierData *)modifier_new(eModifierType_Armature);
if (arm_md) {
skin_md = edit_modifier_property_get(op, ob, eModifierType_Skin);
BLI_insertlinkafter(&ob->modifiers, skin_md, arm_md);
@@ -1709,7 +1710,7 @@ static int skin_armature_create_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
@@ -1733,7 +1734,7 @@ void OBJECT_OT_skin_armature_create(wmOperatorType *ot)
ot->exec = skin_armature_create_exec;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
edit_modifier_properties(ot);
}
@@ -1926,7 +1927,7 @@ static void oceanbake_free(void *customdata)
/* called by oceanbake, only to check job 'stop' value */
static int oceanbake_breakjob(void *UNUSED(customdata))
{
//OceanBakeJob *ob= (OceanBakeJob *)customdata;
//OceanBakeJob *ob = (OceanBakeJob *)customdata;
//return *(ob->stop);
/* this is not nice yet, need to make the jobs list template better

View File

@@ -106,13 +106,13 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
} BLI_pbvh_vertex_iter_end;
BLI_pbvh_node_mark_update(nodes[i]);
if(BLI_pbvh_type(pbvh) == PBVH_GRIDS)
if (BLI_pbvh_type(pbvh) == PBVH_GRIDS)
multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
}
sculpt_undo_push_end();
if(nodes)
if (nodes)
MEM_freeN(nodes);
ED_region_tag_redraw(ar);

View File

@@ -440,7 +440,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks)
}
/* Finally get user favorite places */
if(read_bookmarks) {
if (read_bookmarks) {
list = LSSharedFileListCreate(NULL, kLSSharedFileListFavoriteItems, NULL);
pathesArray = LSSharedFileListCopySnapshot(list, &seed);
pathesCount = CFArrayGetCount(pathesArray);

View File

@@ -600,17 +600,17 @@ static SkinNode *build_frames(const MVert *mvert, int totvert,
static void calc_edge_mat(float mat[3][3], const float a[3], const float b[3])
{
float Z[3] = {0, 0, 1};
const float z_up[3] = {0, 0, 1};
float dot;
/* X = edge direction */
sub_v3_v3v3(mat[0], b, a);
normalize_v3(mat[0]);
dot = dot_v3v3(mat[0], Z);
dot = dot_v3v3(mat[0], z_up);
if (dot > -1 + FLT_EPSILON && dot < 1 - FLT_EPSILON) {
/* Y = Z cross x */
cross_v3_v3v3(mat[1], Z, mat[0]);
cross_v3_v3v3(mat[1], z_up, mat[0]);
normalize_v3(mat[1]);
/* Z = x cross y */