Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building again.
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@@ -283,7 +283,7 @@ __device void svm_node_normal_map(KernelGlobals *kg, ShaderData *sd, float *stac
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N = normalize(sd->N + (N - sd->N)*strength);
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}
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stack_store_float3(stack, normal_offset, normalize(N));
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stack_store_float3(stack, normal_offset, N);
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}
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__device void svm_node_tangent(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node)
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