remove use of gettext: _("...") style translation now its handled by rna.
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@@ -20,11 +20,10 @@
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import bpy
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from bpy.types import Menu, Panel
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from rna_prop_ui import PropertyPanel
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from blf import gettext as _
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class MESH_MT_vertex_group_specials(Menu):
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bl_label = _("Vertex Group Specials")
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bl_label = "Vertex Group Specials"
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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def draw(self, context):
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@@ -35,7 +34,7 @@ class MESH_MT_vertex_group_specials(Menu):
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layout.operator("object.vertex_group_copy_to_linked", icon='LINK_AREA')
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layout.operator("object.vertex_group_copy_to_selected", icon='LINK_AREA')
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layout.operator("object.vertex_group_mirror", icon='ARROW_LEFTRIGHT')
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layout.operator("object.vertex_group_remove", icon='X', text=_("Delete All")).all = True
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layout.operator("object.vertex_group_remove", icon='X', text="Delete All").all = True
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layout.separator()
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layout.operator("object.vertex_group_lock", icon='LOCK', text="Lock All").action = 'SELECT'
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layout.operator("object.vertex_group_lock", icon='UNLOCK', text="UnLock All").action = 'DESELECT'
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@@ -52,7 +51,7 @@ class MESH_MT_shape_key_specials(Menu):
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layout.operator("object.shape_key_transfer", icon='COPY_ID') # icon is not ideal
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layout.operator("object.join_shapes", icon='COPY_ID') # icon is not ideal
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layout.operator("object.shape_key_mirror", icon='ARROW_LEFTRIGHT')
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op = layout.operator("object.shape_key_add", icon='ZOOMIN', text=_("New Shape From Mix"))
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op = layout.operator("object.shape_key_add", icon='ZOOMIN', text="New Shape From Mix")
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op.from_mix = True
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@@ -100,7 +99,7 @@ class DATA_PT_normals(MeshButtonsPanel, Panel):
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col.prop(mesh, "use_auto_smooth")
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sub = col.column()
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sub.active = mesh.use_auto_smooth
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sub.prop(mesh, "auto_smooth_angle", text=_("Angle"))
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sub.prop(mesh, "auto_smooth_angle", text="Angle")
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split.prop(mesh, "show_double_sided")
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@@ -121,8 +120,8 @@ class DATA_PT_texture_space(MeshButtonsPanel, Panel):
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layout.prop(mesh, "use_auto_texspace")
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row = layout.row()
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row.column().prop(mesh, "texspace_location", text=_("Location"))
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row.column().prop(mesh, "texspace_size", text=_("Size"))
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row.column().prop(mesh, "texspace_location", text="Location")
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row.column().prop(mesh, "texspace_size", text="Size")
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class DATA_PT_vertex_groups(MeshButtonsPanel, Panel):
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@@ -164,14 +163,14 @@ class DATA_PT_vertex_groups(MeshButtonsPanel, Panel):
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row = layout.row()
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sub = row.row(align=True)
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sub.operator("object.vertex_group_assign", text=_("Assign"))
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sub.operator("object.vertex_group_remove_from", text=_("Remove"))
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sub.operator("object.vertex_group_assign", text="Assign")
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sub.operator("object.vertex_group_remove_from", text="Remove")
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sub = row.row(align=True)
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sub.operator("object.vertex_group_select", text=_("Select"))
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sub.operator("object.vertex_group_deselect", text=_("Deselect"))
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sub.operator("object.vertex_group_select", text="Select")
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sub.operator("object.vertex_group_deselect", text="Deselect")
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layout.prop(context.tool_settings, "vertex_group_weight", text=_("Weight"))
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layout.prop(context.tool_settings, "vertex_group_weight", text="Weight")
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class DATA_PT_shape_keys(MeshButtonsPanel, Panel):
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@@ -251,13 +250,13 @@ class DATA_PT_shape_keys(MeshButtonsPanel, Panel):
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col = split.column(align=True)
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col.active = enable_edit_value
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col.label(text=_("Range:"))
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col.prop(kb, "slider_min", text=_("Min"))
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col.prop(kb, "slider_max", text=_("Max"))
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col.label(text="Range:")
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col.prop(kb, "slider_min", text="Min")
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col.prop(kb, "slider_max", text="Max")
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col = split.column(align=True)
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col.active = enable_edit_value
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col.label(text=_("Blend:"))
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col.label(text="Blend:")
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col.prop_search(kb, "vertex_group", ob, "vertex_groups", text="")
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col.prop_search(kb, "relative_key", key, "key_blocks", text="")
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