Minor syntax error in musgrave osl texture.

This commit is contained in:
Lukas Toenne
2012-09-04 16:46:56 +00:00
parent f2caaaec9b
commit f51eb99faa

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@@ -199,7 +199,7 @@ shader node_musgrave_texture(
float dimension = max(Dimension, 1e-5); float dimension = max(Dimension, 1e-5);
float octaves = clamp(Detail, 0.0, 16.0); float octaves = clamp(Detail, 0.0, 16.0);
float lacunarity = max(Lacunarity, 1e-5); float lacunarity = max(Lacunarity, 1e-5);
string Basis = "Perlin" string Basis = "Perlin";
float intensity = 1.0; float intensity = 1.0;
point p = Vector*Scale; point p = Vector*Scale;