Cycles: Render Passes
Currently supported passes: * Combined, Z, Normal, Object Index, Material Index, Emission, Environment, Diffuse/Glossy/Transmission x Direct/Indirect/Color Not supported yet: * UV, Vector, Mist Only enabled for CPU devices at the moment, will do GPU tweaks tommorrow, also for environment importance sampling. Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Passes
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@@ -36,17 +36,17 @@ bool kernel_osl_use(KernelGlobals *kg);
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void kernel_const_copy(KernelGlobals *kg, const char *name, void *host, size_t size);
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void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t width, size_t height);
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void kernel_cpu_path_trace(KernelGlobals *kg, float4 *buffer, unsigned int *rng_state,
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void kernel_cpu_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
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int sample, int x, int y, int offset, int stride);
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void kernel_cpu_tonemap(KernelGlobals *kg, uchar4 *rgba, float4 *buffer,
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void kernel_cpu_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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int sample, int resolution, int x, int y, int offset, int stride);
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void kernel_cpu_shader(KernelGlobals *kg, uint4 *input, float4 *output,
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int type, int i);
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#ifdef WITH_OPTIMIZED_KERNEL
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void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float4 *buffer, unsigned int *rng_state,
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void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
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int sample, int x, int y, int offset, int stride);
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void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float4 *buffer,
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void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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int sample, int resolution, int x, int y, int offset, int stride);
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void kernel_cpu_optimized_shader(KernelGlobals *kg, uint4 *input, float4 *output,
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int type, int i);
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