Cycles: Render Passes
Currently supported passes: * Combined, Z, Normal, Object Index, Material Index, Emission, Environment, Diffuse/Glossy/Transmission x Direct/Indirect/Color Not supported yet: * UV, Vector, Mist Only enabled for CPU devices at the moment, will do GPU tweaks tommorrow, also for environment importance sampling. Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Passes
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@@ -123,7 +123,7 @@ __device_inline float path_rng(KernelGlobals *kg, RNG *rng, int sample, int dime
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#endif
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}
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__device_inline void path_rng_init(KernelGlobals *kg, __global uint *rng_state, int sample, RNG *rng, int x, int y, int offset, int stride, float *fx, float *fy)
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__device_inline void path_rng_init(KernelGlobals *kg, __global uint *rng_state, int sample, RNG *rng, int x, int y, float *fx, float *fy)
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{
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#ifdef __SOBOL_FULL_SCREEN__
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uint px, py;
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@@ -135,19 +135,31 @@ __device_inline void path_rng_init(KernelGlobals *kg, __global uint *rng_state,
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*rng ^= kernel_data.integrator.seed;
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*fx = size * (float)px * (1.0f/(float)0xFFFFFFFF) - x;
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*fy = size * (float)py * (1.0f/(float)0xFFFFFFFF) - y;
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if(sample == 0) {
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*fx = 0.5f;
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*fy = 0.5f;
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}
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else {
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*fx = size * (float)px * (1.0f/(float)0xFFFFFFFF) - x;
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*fy = size * (float)py * (1.0f/(float)0xFFFFFFFF) - y;
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}
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#else
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*rng = rng_state[offset + x + y*stride];
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*rng = *rng_state;
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*rng ^= kernel_data.integrator.seed;
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*fx = path_rng(kg, rng, sample, PRNG_FILTER_U);
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*fy = path_rng(kg, rng, sample, PRNG_FILTER_V);
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if(sample == 0) {
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*fx = 0.5f;
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*fy = 0.5f;
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}
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else {
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*fx = path_rng(kg, rng, sample, PRNG_FILTER_U);
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*fy = path_rng(kg, rng, sample, PRNG_FILTER_V);
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}
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#endif
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}
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__device void path_rng_end(KernelGlobals *kg, __global uint *rng_state, RNG rng, int x, int y, int offset, int stride)
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__device void path_rng_end(KernelGlobals *kg, __global uint *rng_state, RNG rng)
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{
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/* nothing to do */
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}
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@@ -163,21 +175,27 @@ __device float path_rng(KernelGlobals *kg, RNG *rng, int sample, int dimension)
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return (float)*rng * (1.0f/(float)0xFFFFFFFF);
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}
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__device void path_rng_init(KernelGlobals *kg, __global uint *rng_state, int sample, RNG *rng, int x, int y, int offset, int stride, float *fx, float *fy)
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__device void path_rng_init(KernelGlobals *kg, __global uint *rng_state, int sample, RNG *rng, int x, int y, float *fx, float *fy)
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{
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/* load state */
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*rng = rng_state[offset + x + y*stride];
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*rng = *rng_state;
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*rng ^= kernel_data.integrator.seed;
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*fx = path_rng(kg, rng, sample, PRNG_FILTER_U);
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*fy = path_rng(kg, rng, sample, PRNG_FILTER_V);
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if(sample == 0) {
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*fx = 0.5f;
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*fy = 0.5f;
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}
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else {
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*fx = path_rng(kg, rng, sample, PRNG_FILTER_U);
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*fy = path_rng(kg, rng, sample, PRNG_FILTER_V);
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}
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}
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__device void path_rng_end(KernelGlobals *kg, __global uint *rng_state, RNG rng, int x, int y, int offset, int stride)
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__device void path_rng_end(KernelGlobals *kg, __global uint *rng_state, RNG rng)
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{
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/* store state for next sample */
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rng_state[offset + x + y*stride] = rng;
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*rng_state = rng;
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}
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#endif
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