svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20849:20855
to get the BGE building with py3k and no sdl
This commit is contained in:
@@ -663,7 +663,7 @@ bool GPG_Application::startEngine(void)
|
||||
*/
|
||||
|
||||
// create a scene converter, create and convert the stratingscene
|
||||
m_sceneconverter = new KX_BlenderSceneConverter(m_maggie,0, m_ketsjiengine);
|
||||
m_sceneconverter = new KX_BlenderSceneConverter(m_maggie, m_ketsjiengine);
|
||||
if (m_sceneconverter)
|
||||
{
|
||||
STR_String startscenename = m_startSceneName.Ptr();
|
||||
|
Reference in New Issue
Block a user