to get the BGE building with py3k and no sdl
This commit is contained in:
Campbell Barton
2009-06-13 14:07:38 +00:00
6 changed files with 15 additions and 17 deletions

View File

@@ -663,7 +663,7 @@ bool GPG_Application::startEngine(void)
*/
// create a scene converter, create and convert the stratingscene
m_sceneconverter = new KX_BlenderSceneConverter(m_maggie,0, m_ketsjiengine);
m_sceneconverter = new KX_BlenderSceneConverter(m_maggie, m_ketsjiengine);
if (m_sceneconverter)
{
STR_String startscenename = m_startSceneName.Ptr();