Cycles: Fix compilation of OpenCL kernel after point density commit
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@@ -25,9 +25,10 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
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uint4 node,
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uint4 node,
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int *offset)
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int *offset)
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{
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{
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int id = node.y;
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uint co_offset, density_out_offset, color_out_offset, space;
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uint co_offset, density_out_offset, color_out_offset, space;
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decode_node_uchar4(node.z, &co_offset, &density_out_offset, &color_out_offset, &space);
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decode_node_uchar4(node.z, &co_offset, &density_out_offset, &color_out_offset, &space);
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#ifdef __VOLUME__
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int id = node.y;
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float3 co = stack_load_float3(stack, co_offset);
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float3 co = stack_load_float3(stack, co_offset);
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if(space == NODE_TEX_VOXEL_SPACE_OBJECT) {
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if(space == NODE_TEX_VOXEL_SPACE_OBJECT) {
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co = volume_normalized_position(kg, sd, co);
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co = volume_normalized_position(kg, sd, co);
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@@ -50,7 +51,8 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
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stack_store_float3(stack, color_out_offset, make_float3(0.0f, 0.0f, 0.0f));
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stack_store_float3(stack, color_out_offset, make_float3(0.0f, 0.0f, 0.0f));
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return;
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return;
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}
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}
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#ifdef __KERNEL_GPU__
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#endif /* __VOLUME__ */
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#if defined(__KERNEL_GPU__) || !defined(__VOLUME__)
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float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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#else
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#else
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float4 r = kernel_tex_image_interp_3d(id, co.x, co.y, co.z);
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float4 r = kernel_tex_image_interp_3d(id, co.x, co.y, co.z);
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