Code refactor: split displace/background into separate kernels, remove luma.
This commit is contained in:
@@ -31,7 +31,7 @@ CCL_NAMESPACE_BEGIN
|
||||
DeviceTask::DeviceTask(Type type_)
|
||||
: type(type_), x(0), y(0), w(0), h(0), rgba_byte(0), rgba_half(0), buffer(0),
|
||||
sample(0), num_samples(1),
|
||||
shader_input(0), shader_output(0), shader_output_luma(0),
|
||||
shader_input(0), shader_output(0),
|
||||
shader_eval_type(0), shader_filter(0), shader_x(0), shader_w(0)
|
||||
{
|
||||
last_update_time = time_dt();
|
||||
|
Reference in New Issue
Block a user