diff --git a/source/blender/src/buttons.c b/source/blender/src/buttons.c index 5b21be626a2..ef0b6a50937 100644 --- a/source/blender/src/buttons.c +++ b/source/blender/src/buttons.c @@ -118,7 +118,6 @@ #include "BDR_editcurve.h" #include "BDR_editface.h" #include "BDR_editobject.h" -#include "BDR_isect.h" #include "BDR_vpaint.h" #include "BSE_drawview.h" @@ -179,7 +178,7 @@ extern VPaint Gvp; /* from vpaint */ /* Local vars ---------------------------------------------------------- */ short bgpicmode=0, near=1000, far=1000; short degr= 90, step= 9, turn= 1, editbutflag= 1; -float hspeed=.1, prspeed=0.0, prlen=0.0, doublimit= 0.001; +float hspeed=0.1f, prspeed=0.0f, prlen=0.0f, doublimit= 0.001f; int decim_faces=0; #ifdef __NLA @@ -401,7 +400,6 @@ enum { #define B_FASTERDRAW 2078 #define B_VERTEXNOISE 2079 #define B_VERTEXSMOOTH 2080 -#define B_INTERSECTMESH 2081 #define B_MAKESTICKY 2082 #define B_MAKEVERTCOL 2083 @@ -573,7 +571,7 @@ static void draw_buttons_edge(int win, float x1) bwin_getsinglematrix(win, winmat); bwin_getsize(win, &w, &h); - asp= 2.0/(w*winmat[0][0]); + asp= (float)(2.0/(w*winmat[0][0])); glColor3ub(0,0,0); fdrawline(x1, -1000, x1, 2000); @@ -1457,9 +1455,6 @@ void do_meshbuts(unsigned short event) case B_TOSPHERE: vertices_to_sphere(); break; - case B_INTERSECTMESH: - intersect_mesh(); - break; case B_VERTEXNOISE: vertexnoise(); break; @@ -1580,7 +1575,6 @@ void meshbuts(void) uiDefButS(block, TOG|BIT|2, 0, "Beauty", 847,by-=20,94,19, &editbutflag, 0, 0, 0, 0, "Split face in halves"); uiBlockSetCol(block, BUTSALMON); - uiDefBut(block, BUT, B_INTERSECTMESH, "Intersect", 847,by-=19,94,18, 0, 0, 0, 0, 0, "Intersect selected faces"); uiDefBut(block, BUT,B_SPLIT,"Split", 847,by-=19,94,18, 0, 0, 0, 0, 0, "Split msh without removing faces"); uiDefBut(block, BUT,B_TOSPHERE,"To Sphere", 847,by-=19,94,18, 0, 0, 0, 0, 0, "Blow vertices up into spherical shape"); uiDefBut(block, BUT,B_SUBDIV,"Subdivide", 847,by-=19,94,18, 0, 0, 0, 0, 0, "Split face in quarters");