Game Engine: Camera Lens Shift: support to change it during game
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@@ -51,6 +51,18 @@ base class --- :class:`KX_GameObject`
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:type: float
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.. attribute:: shift_x
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The camera's horizontal shift.
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:type: float
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.. attribute:: shift_y
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The camera's vertical shift.
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:type: float
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.. attribute:: perspective
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True if this camera has a perspective transform, False for an orthographic projection.
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