Commit Graph

308 Commits

Author SHA1 Message Date
Antonio Vazquez
eaea4ea51f Grease Pencil v2 Branch
Improve current Grease Pencil in order to get a better 2D animation tool.

More info in WIKI pages: https://wiki.blender.org/index.php/User:Antoniov

Reviewed By: Severin, aligorith, campbellbarton

Patch by @antoniov, with edits by @Severin.

Differential Revision: https://developer.blender.org/D2115
2016-08-03 23:39:36 +02:00
Campbell Barton
97f894f3fa UI: Remove spaces around '/'
D2093 by @Blendify
2016-07-15 15:50:42 +10:00
Campbell Barton
6fbe6eb033 Fix T48703: Name inconsistency w/ area maximize/fullscreen
Name operator based on default behavior.
2016-06-22 07:47:30 +10:00
Campbell Barton
0912bffb84 Sequencer text strip color options
D1930 by @NiKoZLaB
2016-04-27 15:49:13 +10:00
Joshua Leung
facc127e72 "View Frame" now works in the sequencer too 2016-04-17 12:27:12 +12:00
Campbell Barton
3d59be3001 Sequencer: expose GL preview alpha in scene UI
While this isn't essential, accessing this setting required navigating to each scene and using render menu.
Expose in sequencer UI for more convenient access.
2016-03-18 20:05:08 +11:00
Campbell Barton
eb32aa827a Sequencer: add frame-jump to menu 2016-03-17 11:02:14 +11:00
Julian Eisel
adafcda0bd Fix T47674: "Change Data/Files" setting incorrect filter
Image filter was not set, but only if invoked from toolbar (image strip needs to be selected to see the button).
Caused by rB7fa72b8970, Wasn't aware there's another button for this for image strips.
2016-03-03 14:32:57 +01:00
Aaron Carlisle
fb82cff720 Typo: Open GL -> OpenGL 2016-02-09 21:03:17 +01:00
Campbell Barton
d924998d3e Cleanup: pep8 2016-02-01 00:47:10 +11:00
Sergey Sharybin
8850775ce8 Sequencer: Add option to use absolute mask animation time
This is handy for cases when mask is created on top of the edit and
used for tasks like color grading and other enhancement.

That was the main purpose of the masks which was totally broken in
6786ef6. Now it's possible to have masks created as both a part of
input movie roto process (which then better be re-mapped to the strip
timing) and as a grading tool (which should be using scene timing
for the animation).

Thanks artists from the Nieve for screaming about such a broken case.
2016-01-25 11:16:49 +01:00
Sergey Sharybin
52f07ad724 Sequencer: Implement Tone Map strip modifier
Behaves same exact way as compositor node, but could be applied
in the sequencer and used as a grading tool.

Requested by the Nieve project artists.
2016-01-19 15:54:55 +01:00
Jörg Müller
85d6759636 Audaspace: Sequencer sound bugfix and mono UI.
- Fixed a bug that the sound when changed in the properties panel was not updated.
- Added the option to make a sound mono while adding a sound strip.
- Added the option to make a sound mono in the sequencer properties panel.

Related bug report: T47140
2016-01-09 02:35:30 +01:00
Campbell Barton
982904fcc9 Fix T47109: Expose sound data-block selector 2016-01-04 21:08:14 +11:00
Thomas Beck
daf6f5f81e White Balance modifier for the VSE
This snippet creates a white balance modifier for the video sequence editor. It is useful for everyone who likes to set a new white point in the video source (easily via the eyedropper). Just select a point in the source file where you know that it should be white. The algorithm will then shift the colors towards your new white point.

See attached the image for a quick demo.

{F270576}

Reviewers: psy-fi

Reviewed By: psy-fi

Subscribers: Blendify

Projects: #bf_blender

Differential Revision: https://developer.blender.org/D1698
2015-12-28 12:16:48 +01:00
Julian Eisel
7fa72b8970 Fix 'change path' opening file browser with wrong filter for sound strips
Changing path of a sound strip (select strip->C->'Path/Files') opened a file browser without filter for sound files, so sound files weren't visible.
Also, for movie/image files, now only movie **or** image files are visible in the file browser by default (instead of both).

Reported by @venomgfx, thanks!
2015-12-15 01:05:40 +01:00
Campbell Barton
485ea4353f Sequencer: nested scene strip support (like metas)
This makes it possible to use scenes as a kind of
multi-user meta-strip (with their own time).

Currently this supports rendering & drawing nested strips,
but no convenient way to tab-enter into a scene strip.
2015-11-26 00:15:08 +11:00
Julian Eisel
cf08dc9f0c Use toggle buttons instead of checkboxes for VSE proxy percentage
Was inconsistent with Clip Editor which uses toggle buttons. Toggle buttons are narrower, so changing to them.

Reported in T46708.
2015-11-06 15:01:19 +01:00
Bastien Montagne
a4a6e9b3f5 Fix T46239: Cross effect strip input fields can't be changed (in its properties panel).
Those shall not be editable in UI...
2015-09-25 10:54:38 +02:00
Campbell Barton
0aa0a1a966 Sequencer: word-wrap support for sequencer text
Also add vertical alignment option,
default align to bottom for subtitles.
2015-09-18 20:44:06 +10:00
Campbell Barton
ac0e511619 Fix T46064: Sequencer view-selected does nothing 2015-09-10 15:31:37 +10:00
Bastien Montagne
df4d25991e Fix (IRC reported) inverted behavior of select more/less in VSE.
Also, cleaned up a bit that code, and added releavnt entries in Select menu.

Reported on IRC by Leon Cheung, thanks!
2015-07-18 11:55:08 +02:00
Campbell Barton
3443686399 Sequencer: changes to text effect strip
- default alignment to lower center.
- placement is now relative,
  so changing output size keeps correct placement.
- instead of center override, add align option (left/right/center).

Also don't use pixel-size for setting the font size, on new strips.
Better not have UI prefs impact low level API's.
2015-07-11 02:30:26 +10:00
Antony Riakiotakis
3129685f38 Sequencer: srt export support.
This commit adds a new operator that will compile the list of text
strips into an srt file. No positioning is supported yet but will
be added later.

The operator can be found in the effect panel in the strip properties.
2015-07-03 12:38:43 +02:00
Antony Riakiotakis
145d3540b3 Text effect strip for sequencer.
Is pretty much what it says :)
Easy subtitles for everyone!

Supports size, positioning,
a cheap shadow effect (probably will need more work),
and autocentering on x axis.

Now you can go wild with long spanish names
in your soap opera videos.

Will probably be refined as days go by,
but at least it's now ready for testing.
2015-07-02 18:46:46 +02:00
Antony Riakiotakis
a44a0cf443 Copy strip modifier operator for sequencer
Copies from active strip to selected strips, found in modifier panel
2015-06-15 21:23:24 +02:00
Campbell Barton
45d9df853e UI: consistent naming for operator props 2015-05-10 15:23:41 +10:00
Antony Riakiotakis
711e2f71a8 Support displaying metadata for images in sequencer preview windows (not
backdrop)
2015-05-04 12:18:19 +02:00
Sergey Sharybin
e0ae23b4d6 Allow editing of active strip proxy settings again in addition to the
set operator
2015-04-21 12:00:10 +02:00
Campbell Barton
af2f4724d5 Cleanup: don't use single sets for comparisons 2015-04-14 10:34:32 +10:00
Dalai Felinto
d5f1b9c222 Multi-View and Stereo 3D
Official Documentation:
http://www.blender.org/manual/render/workflows/multiview.html

Implemented Features
====================
Builtin Stereo Camera
* Convergence Mode
* Interocular Distance
* Convergence Distance
* Pivot Mode

Viewport
* Cameras
* Plane
* Volume

Compositor
* View Switch Node
* Image Node Multi-View OpenEXR support

Sequencer
* Image/Movie Strips 'Use Multiview'

UV/Image Editor
* Option to see Multi-View images in Stereo-3D or its individual images
* Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images

I/O
* Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images

Scene Render Views
* Ability to have an arbitrary number of views in the scene

Missing Bits
============
First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report.

Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report.

Everything else is likely small todos, and may wait until we are sure none of the above is happening.

Apart from that there are those known issues:
* Compositor Image Node poorly working for Multi-View OpenEXR
(this was working prefectly before the 'Use Multi-View' functionality)
* Selecting camera from Multi-View when looking from camera is problematic
* Animation Playback (ctrl+F11) doesn't support stereo formats
* Wrong filepath when trying to play back animated scene
* Viewport Rendering doesn't support Multi-View
* Overscan Rendering
* Fullscreen display modes need to warn the user
* Object copy should be aware of views suffix

Acknowledgments
===============
* Francesco Siddi for the help with the original feature specs and design
* Brecht Van Lommel for the original review of the code and design early on
* Blender Foundation for the Development Fund to support the project wrap up

Final patch reviewers:
* Antony Riakiotakis (psy-fi)
* Campbell Barton (ideasman42)
* Julian Eisel (Severin)
* Sergey Sharybin (nazgul)
* Thomas Dinged (dingto)

Code contributors of the original branch in github:
* Alexey Akishin
* Gabriel Caraballo
2015-04-06 10:40:12 -03:00
Campbell Barton
2fc69d11c8 Add custom properties to sequence strips 2015-04-02 21:07:23 +11:00
Antony Riakiotakis
4c7876c740 New option proxy placement, project directory.
There are two per-editor settings now, the Per-Strip setting (default)
and the Project setting.

The per strip setting basically uses the previous, per-strip options for
storing the proxies.
The project setting though will use a specified directory for -all-
proxies, or the blend file directory if no directory is given.
2015-03-26 17:54:16 +01:00
Antony Riakiotakis
d084967627 Revert "Change Enables proxy operator to Copy proxy operator."
This reverts commit ec03ab021f.

Changing this since it looks like Mattieu does not really like the change.
Will be adding another way to tweak the directories
2015-03-26 15:44:51 +01:00
Antony Riakiotakis
ec03ab021f Change Enables proxy operator to Copy proxy operator.
Allows to change and copy settings much easier, also allows things like
directory settings etc to be copied over.
2015-03-25 12:36:43 +01:00
Antony Riakiotakis
7293f6d486 Cleanup - move proxy storage options to the proxy itself - also will
enable more storage options, since seq->flag is running out of space
2015-03-24 12:24:54 +01:00
Campbell Barton
616eb6818f cleanup 2015-02-13 16:17:00 +11:00
Antony Riakiotakis
f7e8da6f5a Proxy enable operator:
* Enable operator for proxies now becomes set operator for selected and
can unset-set all options.
* Properties become read-only labels, only use operator to set proxies.
2015-01-30 15:13:59 +01:00
Bastien Montagne
43fab448f3 Followup for previous commit: fix mismatches between menu entry and shortcut properties.
For now, did most of the changes in menu entries (i.e. py space UI scripts).

Note we do not get 100% same results as previously, but current situation is
globally better than previous one, though the whole system to retrieve shortcuts
remains a bit weak...
2015-01-29 17:34:05 +01:00
Antony Riakiotakis
e0fa282340 Add some convenience operators to sequencer proxy panel:
Enable proxies for all selected movie strips (won't do recursive
enabling for metastrips yet)
Generate proxies operator here, as well as in strip menu
2015-01-29 12:37:57 +01:00
Campbell Barton
7095f47665 cleanup: pep8
also remove empty class parenthesis
2015-01-29 15:35:06 +11:00
Sergey Sharybin
7c72ba60d7 Sequencer: Option to skip strip proxy generation if they already exists
This is a per-strip option next to the build proxy size which tells blender
whether to skip building proxy size if the file for it already exists or not.
The option is called "Overwrite" for simplicity.

This option is enabled by default to avoid changes in the file behavior.

TODO: Would be nice to do something like that for movie clips as well.
2015-01-28 17:32:33 +05:00
Campbell Barton
e17c6f79a5 cleanup: py imports 2015-01-28 16:50:51 +11:00
Campbell Barton
09c83d6fea Viewport: Add adjustable safe areas, 3d-view & VSE
Also adds safe-area presets.

D325 by Diego Gangl with own edits.
2015-01-19 16:47:57 +11:00
Antony Riakiotakis
4b586895f2 Expose viewer panels also when backdrop is active. Allows to select
proxy size, render type etc.
2015-01-06 12:17:06 +01:00
Campbell Barton
9f61350a05 Sequener: Move waveform-draw option into view menu
also simplify preview/sequencer checks
2014-12-18 13:47:40 +01:00
Campbell Barton
117a7e3545 Sequencer: optionally show strip offsets
was disabled in recent sequencer refactor, enable with view menu option.
2014-12-09 21:42:25 +01:00
Joshua Leung
e54d571176 Amendment to previous commit: Add an option to scene strips to disable GPencil
On second thought, it is probably still worthwhile to be able to disable GPencil
drawing on strips. By default, GPencil strokes are still shown by default now,
but they can be turned off using this option if it turns out that they are
getting in the way (e.g. a director/animator make some planning notes in the shot
at an earlier stage which are hidden for normal display now, but are still there
popping up sproadically during the animatic).
2014-12-05 16:39:49 +13:00
Joshua Leung
14b951747f Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch)
This merge-commit brings in a number of new features and workflow/UI improvements for
working with Grease Pencil. While these were originally targetted at improving
the workflow for creating 3D storyboards in Blender using the Grease Pencil,
many of these changes should also prove useful in other workflows too.

The main highlights here are:
1) It is now possible to edit Grease Pencil strokes
   - Use D Tab, or toggle the "Enable Editing" toggles in the Toolbar/Properties regions
     to enter "Stroke Edit Mode". In this mode, many common editing tools will
     operate on Grease Pencil stroke points instead.
   - Tools implemented include Select, Select All/Border/Circle/Linked/More/Less,
     Grab, Rotate, Scale, Bend, Shear, To Sphere, Mirror, Duplicate, Delete.
   - Proportional Editing works when using the transform tools

2) Grease Pencil stroke settings can now be animated
   NOTE: Currently drivers don't work, but if time allows, this may still be
         added before the release.

3) Strokes can be drawn with "filled" interiors, using a separate set of
   colour/opacity settings to the ones used for the lines themselves.

   This makes use of OpenGL filled polys, which has the limitation of only
   being able to fill convex shapes. Some artifacts may be visible on concave
   shapes (e.g. pacman's mouth will be overdrawn)

4) "Volumetric Strokes" - An alternative drawing technique for stroke drawing
   has been added which draws strokes as a series of screen-aligned discs.

   While this was originally a partial experimental technique at getting better
   quality 3D lines, the effects possible using this technique were interesting
   enough to warrant making this a dedicated feature. Best results when partial
   opacity and large stroke widths are used.

5) Improved Onion Skinning Support
   - Different colours can be selected for the before/after ghosts. To do so,
     enable the "colour wheel" toggle beside the Onion Skinning toggle, and set
     the colours accordingly.
   - Different numbers of ghosts can be shown before/after the current frame

6) Grease Pencil datablocks are now attached to the scene by default instead of
   the active object.
   - For a long time, the object-attachment has proved to be quite problematic
     for users to keep track of. Now that this is done at scene level, it is
     easier for most users to use.
   - An exception for old files (and for any addons which may benefit from object
     attachment instead), is that if the active object has a Grease Pencil datablock,
     that will be used instead.
   - It is not currently possible to choose object-attachment from the UI, but
     it is simple to do this from the console instead, by doing:
     context.active_object.grease_pencil = bpy.data.grease_pencil["blah"]

7) Various UI Cleanups
   - The layers UI has been cleaned up to use a list instead of the nested-panels
     design. Apart from saving space, this is also much nicer to look at now.

   - The UI code is now all defined in Python. To support this, it has been necessary
     to add some new context properties to make it easier to access these settings.
     e.g. "gpencil_data" for the datablock
          "active_gpencil_layer" and "active_gpencil_frame" for active data,
          "editable_gpencil_strokes" for the strokes that can be edited

   - The "stroke placement/alignment" settings (previously "Drawing Settings" at the
     bottom of the Grease Pencil panel in the Properties Region) is now located in
     the toolbar. These were more toolsettings than properties for how GPencil got drawn.

   - "Use Sketching Sessions" has been renamed "Continuous Drawing", as per a
     suggestion for an earlier discussion on developer.blender.org

   - By default, the painting operator will wait for a mouse button to be pressed
     before it starts creating the stroke. This is to make it easier to include
     this operator in various toolbars/menus/etc.   To get it immediately starting
     (as when you hold down DKEy to draw), set "wait_for_input" to False.

   - GPencil Layers can be rearranged in the "Grease Pencil" mode of the Action Editor

   - Toolbar panels have been added to all the other editors which support these.

8) Pie menus for quick-access to tools
   A set of experimental pie menus has been included for quick access to many
   tools and settings. It is not necessary to use these to get things done,
   but they have been designed to help make certain common tasks easier.

   - Ctrl-D = The main pie menu. Reveals tools in a context sensitive and
              spatially stable manner.
   - D Q    = "Quick Settings" pie. This allows quick access to the active
              layer's settings. Notably, colours, thickness, and turning
              onion skinning on/off.
2014-12-01 01:52:06 +13:00
Antony Riakiotakis
649a2bcc3d Politically correct terrible consequencer changes
This patch includes the work done in the terrible consequencer branch
that hasn't been merged to master minus a few controversial and WIP
stuff, like strip parenting, new sequence data structs and cuddly
widgets.

What is included:

* Strip extensions only when slipping. It can very easily be made an
option but with a few strips with overlapping durations it makes view
too crowded and difficult to make out.
* Threaded waveform loading + code that restores waveforms on undo (not
used though, since sound_load recreates everything. There's a patch for
review D876)
* Toggle to enable backdrop in the strip sequence editor
* Toggle to easily turn on/off waveform display
* Snapping during transform on sequence boundaries. Snapping to start or
end of selection depends on position of mouse when invoking the operator
* Snapping of timeline indicator in sequencer to strip boundaries. To
use just press and hold ctrl while dragging.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D904
2014-11-24 18:23:44 +01:00