Commit Graph

477 Commits

Author SHA1 Message Date
Campbell Barton
e17e119a31 Cleanup: comment line length (tests) 2019-04-20 10:08:59 +02:00
Bastien Montagne
bd7d39f0b9 PyTests: do not load addons in load_py_modules test.
It makes no sense to load add-ons here, we already do that (in a more
complete way) in load_addons test, this is only adding overhead and
doubling code to maintain).

Also do not try to load-as-modules add-ons that are not 2.8-ready, and
some other misc fix.

load_py_modules test should be passing again now.

Thanks to @sergey who did part of the work here as well.
2019-04-18 21:14:14 +02:00
Campbell Barton
4439e5d0ba Cleanup: add trailing commas to avoid right shift 2019-04-18 17:19:44 +02:00
Bastien Montagne
098f75897e PyTests: do not try to load non-2.8-ready add-ons. 2019-04-18 17:14:51 +02:00
Bastien Montagne
90b2fceca2 Cleanup: remove last bits of WITH_LEGACY_DEPSGRAPH CMake option.
Legacy depsgraph has been removed from Blender since several months
already...
2019-04-18 11:35:39 +02:00
Sergey Sharybin
5f5a22970b Tests: Fix Alembic regression test 2019-04-17 17:39:17 +02:00
Sergey Sharybin
035b455f6c Tests: Fix ID properties test
Simply adjust to Python API changes done in 2.8.
2019-04-17 17:32:36 +02:00
Ray Molenkamp
12aa9b2108 Fix T63678 Link error of tests with MSVC.
Ideally OCIO removes their log2 implementation from the global namespace
but for now this linker tweak will have to do.
2019-04-17 07:58:48 -06:00
Campbell Barton
41d4a19865 ClangFormat: format '#if 0' code in source/ 2019-04-17 08:24:14 +02:00
Campbell Barton
3076d95ba4 Cleanup: use 2 space indentation for CMake 2019-04-17 06:35:54 +02:00
Campbell Barton
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
Campbell Barton
2986bc1d6e ClangFormat: add comments to ignore formatting 2019-04-16 16:57:47 +02:00
Campbell Barton
31c2e69d49 CMake: remove BLENDER_SORTED_LIBS
Use CMake's target_link_libraries instead of manually maintaining
library dependencies in a single list.

In practice adding new libraries often ended up being guess-work,
now each library lists the libraries it uses.

This was used for the game player executable so libraries
could optionally link to stubs.

If we need this functionality it can be done using target-properties
as described in T46725.
2019-04-16 12:36:44 +02:00
Campbell Barton
47adab4f99 CMake: prepare for BLENDER_SORTED_LIBS removal
No functional change, this adds LIB definition and args to cmake files.
Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS'
since there are many platforms/configurations that could break when
changing linking order.

Manually add and enable WITHOUT_SORTED_LIBS to try building
without sorted libs (currently fails since all variables are empty).
This check will eventually be removed.

See T46725.
2019-04-14 15:37:24 +02:00
Howard Trickey
3c6deb69f7 Fix ply import tests.
The function for clearing out objects in the startup file
needed updating for 2.8 collections api.
2019-04-04 08:50:17 -04:00
Howard Trickey
b2d68b53df Fix export_obj_cube test.
Verified that current export files for all_quads.blend are good,
then updated expected MD5 hash to match current files.
2019-04-03 10:05:47 -04:00
Sergey Sharybin
f39a4a4a4e Cleanup: More C++ like nature for word split test
While it looks more longer, but also contains more comments
about what's going on.

Surely, this function almost never breaks and investing time
into maintaining its tests is not that important, but we should
have a good, clean, understandable tests so they act as a nice
example of how they are to be written. Especially important to
show correct language usage, without old school macros magic.

Doing this at a lunch breaks, so will be series of some updates
in the area.
2019-03-20 14:14:56 +01:00
Sybren A. Stüvel
0333cf00ba Fix BLI_path_frame_strip
The `BLI_path_frame_strip` function was completely broken, unless the
number of digits in the sequence number was the same as the length of
the extension. In other words, it would work fine for `file.0001.abc` (4
digit `0001` and 4 char `.abc`), but other combinations would truncate
to the shortest (`file.001.abc` would become `file.###.ab` and
`file.00001.a` would become `file.##.a`). The dependency between the
sequence number and the file extension is now removed.

The behaviour has changed a little bit in the case where there are no
numbers in the filename. Previously, `path="filename.abc"` would result
in `path="filename.abc"` and `ext=""`, but now it results in
`path="filename"` and `ext=".abc"`. This way `ext` always contains the
extension, and the behaviour is consistent regardless of whether there
were any numbers found.

Furthermore, I've removed the `bool set_frame_char` parameter, because
it was unclear, probably also buggy, and most importantly, never used.

I've also added a unit test for the `BLI_path_frame_strip` function.
2019-03-20 13:42:45 +01:00
Brecht Van Lommel
e691929686 Merge branch 'blender2.7' 2019-03-17 12:54:19 +01:00
Howard Trickey
0af22625c9 Fix bl_pyapi_idprop unit test.
Scenes can now have a 'cycles' key when starting, so account for that.
2019-03-17 07:36:26 -04:00
Campbell Barton
69bf4e5e36 Cleanup: unused variables 2019-03-17 21:14:43 +11:00
Campbell Barton
ad9addbf46 Cleanup: unused imports 2019-03-17 21:00:56 +11:00
Brecht Van Lommel
52a7636c29 Tests: remove unnecessary _test postfix on test names. 2019-03-15 19:11:33 +01:00
Ray Molenkamp
55e79d8f36 Tests: BLI_heap_simple test fix build error with MSVC.
BLI_heap_simple.h uses types from BLI_sys_types.h causing a build error on windows.
2019-03-14 11:14:44 -06:00
Brecht Van Lommel
9a9336cb45 Merge branch 'blender2.7' 2019-02-20 19:07:25 +01:00
Brecht Van Lommel
848f589fdf Tests: only run OpenGL draw tests on lib/tests/opengl, support symlinks.
To keep running these tests relatively fast and practical to run often,
running it on all .blend files is a bit much. So now we only run it on
files from this directory.

Additionally this adds supports for following symlinks, so that you can
easily symlinks to other directories if you want to tests extra files
which may have linked libraries.
2019-02-20 17:13:33 +01:00
Brecht Van Lommel
d8888b2f48 Merge branch 'blender2.7' 2019-02-11 18:39:31 +01:00
Brecht Van Lommel
2a9c8da709 Cycles: add animation denoising test, fix operator to work with single frames. 2019-02-11 18:37:02 +01:00
Campbell Barton
ab5e69e660 Cleanup: remove contributors for CMake files
Following removal from C source code.

See: 8c68ed6df1
2019-02-05 09:10:32 +11:00
Campbell Barton
744f633986 Cleanup: trailing commas
Needed for clan-format not to wrap onto one line.
2019-02-03 14:59:11 +11:00
Campbell Barton
d70350403f Cleanup: manually remove header text not handled by automation 2019-02-02 02:41:25 +11:00
Campbell Barton
6cbb4c576a Cleanup: manually remove header text not handled by automation 2019-02-02 01:49:31 +11:00
Sergey Sharybin
9770d071ff Fix T54834: VSE can't import OGG Theora video 2019-01-23 17:16:17 +01:00
Bastien Montagne
6d89337257 Fix/cleanup typos and such in UI messages (and some comments). 2018-12-24 15:03:49 +01:00
Bastien Montagne
1ac311cedc Fix/cleanup another bunch of UI messages issues.
Also (mostly in comments): behaviour -> behavior (we use American English).
2018-12-24 12:32:43 +01:00
Campbell Barton
63fcbfc3a7 RNA: naming, user-preferences -> preferences 2018-12-21 12:55:02 +11:00
Jacques Lucke
aa63a87d37 BLI: New Edgehash and EdgeSet implementation
The new data structure uses open addressing instead of chaining to resolve collisions in the hash table.

This new structure was never slower than the old implementation in my tests. Code that first inserts all edges and then iterates through all edges (e.g. to remove duplicates) benefits the most, because the `EdgeHashIterator` becomes a simple for loop over a continuous array.

Reviewer: campbellbarton

Differential Revision: D4050
2018-12-13 11:21:31 +01:00
Bastien Montagne
394b086b9c Fix T58556: Some remaining 'dupli_types' in pycode after renaming. 2018-12-03 10:39:54 +01:00
Bastien Montagne
278d9c8322 Merge branch 'master' into blender2.8
Conflicts:
	source/blenderplayer/CMakeLists.txt
	tests/gtests/blenlib/CMakeLists.txt
2018-11-28 16:52:47 +01:00
Bastien Montagne
c16321cb9d Fix building gtests and bplayer after recent NumaAPI addition.
Seriously... like, seriously...
2018-11-28 16:50:02 +01:00
Campbell Barton
cb66a28d82 Cleanup: unused vars, imports 2018-11-26 09:26:15 +11:00
Campbell Barton
916446e83f Cleanup: move keymap hierarchy into own file 2018-11-20 11:38:13 +11:00
Campbell Barton
c9f24a5690 WM: remove interaction presets
These only exposed a few options, which didn't end up helping
much to make Blender's key-map fit the behavior of other applications.
2018-11-20 08:11:46 +11:00
Campbell Barton
92263b67eb Update test, missed when changing Object.select_set() 2018-11-12 09:05:38 +11:00
Bastien Montagne
fd65ebf39a Fix T57776: Error when adding a Torus to the scene.
Not all Object.select_set() cases had been updated to new API... Tsst. ;)
2018-11-11 11:22:38 +01:00
Campbell Barton
f12d2adc87 RNA: Object.select_set use boolean, only select
- Was setting active state, making it necessary to backup/restore
  active object in cases where this isn't needed.
  Existing scripts are explicitly setting the active object when needed.

- Use a boolean select arg (toggle selection wasn't used anywhere).

- Add an optional view layer argument since scripts should be able to
  operate outside the user context.
2018-11-08 08:54:55 +11:00
Bastien Montagne
1ff8be24ef Cleanup/Refactor: move Main stuff into BKE's new main.c file (and header).
We already had a BKE_main.h header, no reason not to put there
Main-specific functions, BKE_library has already more than enough to
handle with IDs and library management!
2018-11-07 20:58:53 +01:00
Alexander Gavrilov
84fa806491 BLI_kdopbvh: add an option to use a priority queue in find_nearest.
Simple find_nearest relies on a heuristic for efficient culling of
the BVH tree, which involves a fast callback that always updates the
result, and the caller reusing the result of the previous find_nearest
to prime the process for the next vertex.

If the callback is slow and/or applies significant restrictions on
what kind of nodes can qualify for the result, the heuristic can't
work. Thus for such tasks it is necessary to order and prune nodes
before the callback at BVH tree level using a priority queue.

Since, according to code history, for simple find_nearest the
heuristic approach is faster, this mode has to be an option.
2018-11-06 21:20:16 +03:00
Bastien Montagne
aa9912ec04 Proper fix for new 'SimpleHeap' gtests...
This reverts reverting commit rB55324b8a2e6799300, and do proper 'cleanup' (sigh)
in gtest as well.

Sorry for the noise, did not understood what had happened here
immediately. :/
2018-11-06 16:25:00 +01:00
Bastien Montagne
55324b8a2e Revert rBfee6ab18e7e9 in BLI_heap_test.cc
Most certainly commite by mistake, FastHeap is not in BLI yet!
2018-11-06 16:06:53 +01:00