Commit Graph

63285 Commits

Author SHA1 Message Date
Dalai Felinto
089d2a18d9 Fix: Empty > Image not working in some hardwares
Basically the default U.glalphaclip was 1.8367099231598242e-40 in some
computers (e.g., OSX 10.11, AMD Radeon HD 6750M) this value would need for bad
gl clipping.

The new default is 0.0. To test this before/after the fix, just run:

$ blender -b --factory-startup --python-expr "import bpy; print(bpy.context.user_preferences.system.gl_clip_alpha)"
2016-02-08 15:15:48 -02:00
Bastien Montagne
6e16becffd Fix T47354: Garbage key events (UNKOWNKEY) would remain in backup event's keymodifier.
For some reason, using 'dead keys' to compose some accentuated latin chars will generate
some 'unknown' key events, and in this case, direct `event.keymodifier` was correctly
cleared, but not its 'backup' version in `win->eventstate`, so all further events would
get an invalid modifier until some real one would be pressed again...
2016-02-08 15:46:11 +01:00
Sergey Sharybin
dae8326d1e Fix T47356: Too sharp falloww with Burley BSSRDF
After the clamping commit we need to bump BURLEY_TRUNCATE
constant a bit, otherwise mean free path does not really
match the disk radius needed for importance sampling.
2016-02-08 14:54:11 +01:00
Joshua Leung
52668c56b7 GPencil: Layers with alpha = 0 should not be editable
* Added a new API function to test if a GPencil layer is visible or not
* Replaced all editability checks with this new "super check"
* Replaced all magic number thresholds for opacity visiblity with a single define
2016-02-09 02:45:36 +13:00
Joshua Leung
4bc070a519 Code Cleanup: Use bool instead of int for "setactive" param 2016-02-09 02:45:36 +13:00
Joshua Leung
3419ffdf49 Fix: ANIM_animdata_update() was not handling post-edit updates on GP channels
This may have resulted in situations where the order of GP keyframes was
incorrect (leading to some frames not being able to be found), or in some
redraw problems when trying to delete GP keyframes (that I was getting earlier,
but can't seem to reproduce now)

TODO: We now need to hook up a proper api to do the GP key sorting
2016-02-09 02:45:35 +13:00
Joshua Leung
770319bbd2 Fix: "Speaker" Icon for "Muting" in GPencil Dopesheet mode was confusing and used incorrectly
In the other Dopesheet modes, the "Speaker" icon was used to refer to
"animation playback muting", while for GP layers, this was being incorrectly
abused for "layer visibility in viewport".

This commit fixes that by making the following changes:
* A new "eye" icon toggle is added for controlling GP Layer visibility
* The "speaker" icon toggle now controls "Lock Frame to Current" functionality,
  which functions more like the "animation playback muting" that is generally
  expected.
2016-02-09 02:45:34 +13:00
Joshua Leung
2e914d556a GPencil: Numpad 0 and Numpad view rotation keys now work in Continuous Drawing Mode
When animating to the camera, and working in "Continuous Drawing Mode",
it be necessary to return to the active camera viewport, after briefly pivoting
the view using MMB (to check on perspective or something like that). However,
before this fix, you would have had to exit drawing mode to do this.
2016-02-09 02:45:34 +13:00
Joshua Leung
5136791de1 GPencil Eraser: Do not allow eraser radius to get smaller than 1 pixel 2016-02-09 02:45:33 +13:00
Joshua Leung
eb9953abc0 GPencil UI: Show selection mask toggle in 3D view header to make it easier to access 2016-02-09 02:45:33 +13:00
Joshua Leung
0618971398 GPencil UI: Expand Sculpt Settings panel by default
Sculpt settings are often quite handy to be able to easily access while drawing,
so make it easier to access these when drawing without having to first expand
the panel.

(On the other hand, the "Edit Strokes" panel contains tools already found in
various other places - menus,etc. - so no need to expand it by default)
2016-02-09 02:45:32 +13:00
Joshua Leung
84b020d635 GPencil: If "onion skinning" toggle on header is enabled, new layers will have onionskinning enabled too 2016-02-09 02:45:32 +13:00
Joshua Leung
ee509b4cb7 Fix: Renaming Grease Pencil layers doesn't update the Dopesheet Channels Region 2016-02-09 02:45:31 +13:00
Alexander Gavrilov
c6afa36f47 Fix group flipping when syncing mirror weights
Corrects mirror syncing for invert, levels & smooth.

Note that the code changed to process mirroring even if both verts are selected,
since group flipping can mean that is still meaningful.
2016-02-09 00:19:28 +11:00
Campbell Barton
172143d4f8 Cleanup: use doxy comments for deform.c 2016-02-08 22:40:57 +11:00
Campbell Barton
4b9c697210 CLeanup: style 2016-02-08 22:28:06 +11:00
Campbell Barton
4fc0b1638f Improve make.bat final message 2016-02-08 21:14:10 +11:00
Campbell Barton
37a2a3c8dc Fix RenderEngine API docs
Correct access to passes, D1779 by @levon.

Also use is_preview attr and use register/unregister functions.
2016-02-08 20:35:32 +11:00
Lukas Tönne
d8163a08fb Fix for non-bool return values of a few common RNA functions with declared boolean return.
Since rBbbc7dc169dc365889bad3f3aed7b868efb432710 bool-valued RNA functions are expected to
return only 0 or 1. For flag tests as in these functions the returned int value needs to be
explicitly converted to bool.
2016-02-08 10:13:09 +01:00
Campbell Barton
dc2a01ca05 Fix T47360: Image loading fails when accessible from the CWD 2016-02-08 18:21:20 +11:00
Campbell Barton
f77110e789 Fix T47347: Z-pass defaults to zero
Use the same default value for Z-depth in the compositor as everywhere else.
2016-02-08 13:36:41 +11:00
Campbell Barton
ba1ca9148d Fix T47353: Project paint ignores small faces
When zoomed out - faces < 0.5 pixels across a diagonal aren't so rare,
so culling them can ignore small faces.
2016-02-08 11:48:03 +11:00
Campbell Barton
ce6ba15727 Image Editor: use shift+home to fit the frame
FKey conflicts with painting.
2016-02-08 08:38:48 +11:00
Campbell Barton
c7608ef359 Fix T47337: BVHTree.find_nearest missing
Method wasn't named as documented.
2016-02-08 08:29:46 +11:00
Martijn Berger
715410c2fd CMake OpenVDB support on OS X
Reviewers: kevindietrich, sergey

Differential Revision: https://developer.blender.org/D1773
2016-02-06 04:26:57 -08:00
Brecht Van Lommel
dd185bf5b8 Fix T47336: compositor color balance offset/slope/power incorrectly clamps HDR colors. 2016-02-07 16:41:41 +01:00
Brecht Van Lommel
8f6912392d Fix T47342: hang with freestyle viewport render and animation playback.
Not sure why I made the logic so complicated before, this change should solve
the deadlock when the render thread tries to acquire the main thread lock while
the main thread is waiting for threads to finish.
2016-02-07 16:38:48 +01:00
Brecht Van Lommel
72dd1ba3fe Fix T47349: incorrect Cycles fresnel and layer weight with GLSL materials.
Patch by Ralf Hölzemer.
2016-02-07 14:45:39 +01:00
Brecht Van Lommel
bd0223b8fe Fix T47351: slow rigid body sim bake after recent changes to use jobs system.
The bake system had a 200ms sleep for each frame substep, to give the UI time
to redraw. I don't think there is a good reason to have this, with fair thread
scheduling this will give UI thread 2x more time at best, and the UI doesn't
need to be that responsive during bake.
2016-02-07 14:35:21 +01:00
Campbell Barton
77197b26fa Cleanup: line width 2016-02-07 22:56:20 +11:00
Campbell Barton
8be34580c1 move windows out of source dir 2016-02-07 20:58:58 +11:00
Sergey Sharybin
578f70f288 Cycles: Fix access uninitialized light after recent refactor/fixes 2016-02-07 06:20:06 +05:00
Joshua Leung
76eac1ae70 Motion Paths: Use custom poll functions for "Update" operator 2016-02-07 13:32:13 +13:00
Joshua Leung
7320df2e61 Motion Paths: Show "Update" button in the toolbox too 2016-02-07 13:32:12 +13:00
Joshua Leung
4e3d6725c4 Clear motionpaths for all objects and bones instead of only selected ones
With the old behaviour, it was too easy to get old paths hanging around because you
forgot to go through and select a few bones that still had them.
2016-02-07 13:32:12 +13:00
Joshua Leung
9eca281e88 Added Context.editable_objects/bases
This is useful when you want visible + editable objects, but you don't
want to require the items to be selected as well.
2016-02-07 13:32:11 +13:00
Sergey Sharybin
e360080a04 Cycles: Refactor the way how we exclude light from the device
This unifies things around ignoring light due to lack of scene
contribution or due to other optimization tricks.
2016-02-07 02:21:38 +05:00
Brecht Van Lommel
7faa9d1304 Fix T46550: Cycles combined baking black in some cases.
Now pass_filter is modified to have exactly the flags for the light components
that need to be baked, based on the shader type. This simplifies the logic.
2016-02-06 21:02:02 +01:00
Sergey Sharybin
c502114ee1 Cycles: Solve issues with auto-disabled MIS
There were two issues:

1. Memory leak: std:;erase does not call delete on the
   pointer (which is actually a good idea),

2. After MIS was disabled in viewport render there was
   no way to bring MIS back.

Now instead of removing light from the scene data we
kind of tagging it for an ignore. Possible cleanup
would be to add Light::is_enabled and use that instead
of passing weird and wonderful function arguments.
2016-02-06 20:43:44 +01:00
Sergey Sharybin
f25f7c8030 Cycles: Re-implement some utilities to avoid use of boost
The title says it all actually, the idea is to make Cycles
only requiring Boost via 3rd party dependencies like OIIO
and OSL.

So now there are only few places which still uses Boost:

- Foreach, function bindings and threading primitives.

  Those we can easily get rid with C++11 bump (which seems
  inevitable sooner or later if we'll want ot use newer
  LLVM for OSL),

- Networking devices

  There's no quick solution for those currently, but there
  are some patches around which improves serialization.

Reviewers: juicyfruit, mont29, campbellbarton, brecht, dingto

Reviewed By: brecht, dingto

Differential Revision: https://developer.blender.org/D1764
2016-02-06 19:19:20 +01:00
Sergey Sharybin
7623d3e071 Cycles: Add some utility tests using GTests
This is an initial move to have unittests to at least cover
utility functions, which then could be extended further to
test such areas as shader optimization and such.

Currently only based on initial "infrastructure" layout and
writing tests needed to test the no-boost patch.

Note: This patch starts to use "<dir>/<header>.h" notation
for the include statements which i just got used to do in
other projects. Something what would be cool to use globally
in the code eventually.

Reviewers: dingto, juicyfruit, lukasstockner97, brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D1770
2016-02-06 19:19:20 +01:00
Brecht Van Lommel
3867bef904 Fix T47320: Cycles baking in edit mode uses outdated mesh. 2016-02-06 19:14:04 +01:00
Sergey Sharybin
2dba2b3d71 Fix gtests on Windows/MSVC
There were some missing stubs and some tests were specifically
written for Linux. Also, apparently MSVC has a limit of 64K for
the insource strings..
2016-02-06 21:21:55 +05:00
Sergey Sharybin
5508cc2d63 Fix typo in 32bytes aligned malloc test 2016-02-06 16:42:19 +01:00
Sergey Sharybin
a90d5cd692 Cycles: Remove workaround for MSVC2010 and Boost
We've upgraded to Boost-1.60 and MSVC2013 since the workaround
was originally committed. After checks with current compiler and
libraries the original bug is no longer happening.

This will make string comparison much faster in Windows, solving
synchronization bottlenecks of fewzillion objects.

Thanks Martin Felke (aka scorpion81) for the tests!
2016-02-06 15:56:47 +01:00
Sergey Sharybin
e1f5b2b4c1 Fix GTests compilations on Windows
Unfortunately this doesn't make all tests compilable due
to all sort of weird and wonderful bad levels includes
on Windows (G referenced from bf_blenlib) but at least
allows to selectively build tests for now.
2016-02-06 15:12:28 +01:00
Sergey Sharybin
d978f23f71 CMake: Remove mention of extern_redcode, it was removed 2016-02-06 14:37:29 +01:00
Brecht Van Lommel
6081f6c387 Fix T47204: selection failing directly after disabling multisample in user prefs.
Now store the multisample setting each window was created with.
2016-02-06 12:21:41 +01:00
Brecht Van Lommel
e602fe60c0 Code cleanup: resolve minor Cycles todo's. 2016-02-06 11:56:37 +01:00
Brecht Van Lommel
d5e929a9d3 Code cleanup: remove unused Cycles code from BVH cache. 2016-02-06 11:55:35 +01:00