Commit Graph

746 Commits

Author SHA1 Message Date
Martijn Berger
1d34d3ee06 python tar.gz changed structure due to python.exe being added.
remove /lib/ from cmake as lib and bin are both in the tar.gz
2015-05-30 09:27:13 +02:00
Campbell Barton
e698299e4f CMake: install Python executable when its bundled 2015-05-19 16:44:19 +10:00
Sergey Sharybin
bac7353801 Depsgraph: New dependency graph integration commit
This commit integrates the work done so far on the new dependency graph system,
where goal was to replace legacy depsgraph with the new one, supporting loads of
neat features like:

- More granular dependency relation nature, which solves issues with fake cycles
  in the dependencies.

- Move towards all-animatable, by better integration of drivers into the system.

- Lay down some basis for upcoming copy-on-write, overrides and so on.

The new system is living side-by-side with the previous one and disabled by
default, so nothing will become suddenly broken. The way to enable new depsgraph
is to pass `--new-depsgraph` command line argument.

It's a bit early to consider the system production-ready, there are some TODOs
and issues were discovered during the merge period, they'll be addressed ASAP.
But it's important to merge, because it's the only way to attract artists to
really start testing this system.

There are number of assorted documents related on the design of the new system:

* http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents
* http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph

There are also some user-related information online:

* http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/
* http://code.blender.org/2015/03/more-dependency-graph-tricks/

Kudos to everyone who was involved into the project:

- Joshua "Aligorith" Leung -- design specification, initial code
- Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes
- Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the
  project and so
- Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the
  issues and recording/writing documentation.
- Everyone else who i forgot to mention here :)
2015-05-12 16:06:37 +05:00
Jens Verwiebe
2aa79679dc OSX: add also license for iomp5 using cmake and fix all textfiles wrong destination 2015-04-06 19:55:51 +02:00
Campbell Barton
3030e2d1cb CMake: tweak recent py module changes
support installing portable builds to CMAKE_INSTALL_PREFIX
2015-03-24 19:09:51 +11:00
Campbell Barton
4560570f8a Fix for building blender as a Python module
Installation didn't work on debian distro's
now install into PYTHON_SITE_PACKAGES (which is detected and can be configured).
2015-03-24 17:06:12 +11:00
Campbell Barton
da5fb82a63 CMake: readme.html version trick broke packages 2015-03-24 07:49:17 +11:00
Campbell Barton
2814039ee3 Remove version from readme, (replace on install) 2015-03-12 23:52:48 +11:00
Martijn Berger
ce52e781b0 Switch windows MSVC builds to OpenAL-soft 2015-01-28 10:36:19 +01:00
Campbell Barton
684942c2fe CMake/MSVC: Quotes around the path
D940 by @TeeTrizZz
2015-01-22 01:53:12 +11:00
Sergey Sharybin
f80eb37e21 Remove executable flag from the build configuration files
They're not intended to be executed directly and seems mode change happened
by accident.

Setting -x for this files to avoid possible incidents by trying to run this
files in shell.
2014-12-31 14:05:53 +05:00
Sergey Sharybin
47788b5e68 Switch to numpy 1.9 for windows platform 2014-12-10 13:50:51 +05:00
Sergey Sharybin
1807dcf619 Fix numpy installation on windows+cmake
The was caused by numpy never unpackign because of no
dpependnecy of any targets from the unpacked numpy.

Tried making it so blender target dpeends on it, but for
some reason it didn't work. For now added dedicated target
for unpacked numpy. A bit dirty but much better than just
totally failing.
2014-12-10 13:45:45 +05:00
Campbell Barton
f2c3b5a384 CMake: Warning re: editing windows/py extraction 2014-12-01 16:25:20 +01:00
Campbell Barton
7d88f0ce4d CMake: fix for msvc (take2) 2014-12-01 15:36:35 +01:00
Campbell Barton
22ecceec4a CMake: fix for MSVC, installing Python 2014-12-01 14:54:13 +01:00
Martijn Berger
77785ce708 cmake/windows Change python installation so it does not trigger on simple rebuilds 2014-11-26 15:30:13 +01:00
Campbell Barton
57c9d69e6b Cleanup: warnings 2014-11-23 15:13:58 +01:00
Sergey Sharybin
80d1d624d3 Support dynamic loading of SDL libraries
This is mainly to address old issue when one need to have SDL library installed
in order to use our official builds. Some hip distros already installs SDL,
but it's not quite the same across all the variety of the distros.

We also now switching to SDL-2.0, most of the distros have it in repositories
already, so it shouldn't be huge deal to install it if needed.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D878
2014-11-17 17:43:18 +05:00
Jens Verwiebe
b505ecaa4e OSX/cmake: set actual compilation date to macosx bundles, fix player bundle with lbiomp5 ( do we really need this in player? ) 2014-11-16 20:47:57 +01:00
Jens Verwiebe
fa821a969e OSX/buildsystems: unify openmp handling by changing iomp5 id to @loader_path/../Resources/lib/libiomp5.dylib
This makes install_name_tool usage obsolete here and also assures cmake builds can be codesigned.
IMPORTANT: update lib (darwin-9.x.universal/openmp)
2014-11-16 17:03:44 +01:00
Martijn Berger
a28c763b44 Cmake windows. Make sure we install blender player.
Add blenderplayer component so you can speicfy to install this in the
installer
2014-11-15 20:52:10 +01:00
Martijn Berger
c8a9764987 Cmake add installation of redistributables for msvc 2013 2014-11-14 10:49:01 +01:00
Martijn Berger
96ca64629d Windows (MSVC2013) move to SDL2 2014-11-13 16:23:27 +01:00
Campbell Barton
1eecb1feaf CMake: manpage creation is now optional 2014-11-13 14:07:34 +01:00
Antony Riakiotakis
72aa0ebe6a Fix cmake install of blenderplayer for linux. 2014-11-13 13:37:27 +01:00
Martijn Berger
4828c6a1ce cmake: fix generation / install on OS X,
N.B. needs cmake cache rebuild
2014-11-12 20:54:48 +01:00
Martijn Berger
c932edb578 Fix: T42553 Linux cmake install now also without absolute path's
OS X cmake probably needs more checking.
2014-11-11 21:44:26 +01:00
Martijn Berger
e43c5fa005 cmake. refactor installing python things to not have absolute path's
buildbot. add rudementatry cpack based packing for cmake path
2014-11-11 15:48:22 +01:00
Martijn Berger
8f8321bfdb cmake buildfiles Cleanup / Refactor, no functional changes.
Move away from using hardcoded ${target} when calling install() in cmake
2014-11-08 11:32:32 +01:00
Campbell Barton
40f32f406b CMake: Attempted to copy manual for py-module 2014-11-04 09:37:01 +01:00
Jens Verwiebe
4b42c4bce4 OSX/PLAYER/cmake: fix player install python bundling, overlloked player has its own PLAYER_TARGETDIR_VER 2014-10-17 22:16:59 +02:00
Sergey Sharybin
9245e1aeb8 Fix compilation error after recent commit 2014-10-08 04:11:23 +06:00
Jason Wilkins
8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00
Sergey Sharybin
13d8671a1a Cycles: Add support of Glog logging
This commit makes it possible to use Glog library for the debug logging.
For now only possible when using CMake and in order to use the logging
the WITH_CYCLES_LOGGING configuration variable is to be enabled.

When this option is not enabled or when using Scons there's no difference
in Cycles behavior at all, when using logging and no output to the console
impact is gonna to be minimal.

This is done in order to make it possible to have debug logging persistent
in code (without need to add it when troubleshooting some bug and removing
it afterwards).

For now actual logging is not placed yet, only all the functions needed for
the logging are written and so.
2014-09-25 17:08:32 +06:00
Campbell Barton
4e732b9860 Fix building as Python module (manpage-generation) 2014-09-08 11:22:40 +10:00
Martijn Berger
cebf728250 Add sqlite3 dll's on windows.
Fix T41144
2014-08-31 09:08:07 +02:00
Sergey Sharybin
526ae635d1 Fix T41629: Won't open blend files with non-Latin charasters in the name 2014-08-29 23:06:11 +06:00
Sergey Sharybin
0e9c677343 Add blender launcher application when building with MSVC
Main idea of this change is to make a small executable which
will set OMP_WAIT_POLICY environment variable and then will
launch blender itself.

This is a teporary solution for the time being we'll have a
more clear solution to high CPU usage with OpenMP when building
with MSVC.

Reviewers: campbellbarton, juicyfruit

Reviewed By: juicyfruit

Differential Revision: https://developer.blender.org/D717
2014-08-07 21:45:24 +06:00
Jens Verwiebe
7ae187c5e4 OSX/cmake: allow for llvm dynamic builds too, but prefer static 2014-08-06 12:48:06 +02:00
Jens Verwiebe
3e607f61b5 OSX/cmake: adapt bundle structure according scons 2014-08-01 01:23:31 +02:00
Martijn Berger
bcbbed0ccf Use dynamically linked SDL 1.2.15 on windows x64 2014-07-31 16:43:02 +02:00
Sergey Sharybin
435d19f772 Fix bundling of requests on debian-like systems
Couple of issues:

- Debian systems doesn't use site-packages but uses
  dist-packages instead.

- Requetss from ubuntu repository depends on urlllib3
  and chardet, which also implies six. copy those libs
  as well.

I know it's all rather annoying, but no that much
choise is in here..
2014-07-28 23:16:39 +06:00
Sergey Sharybin
c85265b455 Make requests python package to be detected in the same way as numpy
This solves missing requests package reported on the systems where it's
located in dist-packages rather than in site-packages.

To do this there's now a helper macros which handles both requests and
numpy now and could be used for more packages in the future.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D686
2014-07-28 20:53:02 +06:00
Nicholas Bishop
48b7c983da Fix parallel CMake builds failing due to missing buildinfo.h
Reviewed in #blendercoders by ideasman42
2014-06-26 14:09:45 -04:00
Howard Trickey
eaac6cbcd9 Add a bmesh_core_test, a start at testing bmesh functionality.
Needed to make the blender link libraries a global property
now that tests are parallel to source directory.
Current sort order for blender link libraries doesn't work
for tests that start with few defined symbols. Doubling the
lib list works, but a TODO to find a better way (probably
using CMake's own mechanism for tracking dependencies).
2014-06-19 11:53:55 -04:00
Sergey Sharybin
306cbb82ec GTest unit testing framework
Currently covers only small set of functionality.
2014-06-19 02:09:16 +10:00
Campbell Barton
cb7915fc60 Automatically generate blender.1 man page during build process
Patch T40418 by Lawrence D'Oliveiro
2014-06-14 01:19:58 +10:00
Campbell Barton
b252915b68 CMake/SCons: finish removing MSVC2012 references 2014-05-15 16:16:25 +10:00
Antony Riakiotakis
7571f2707a Fix MinGW64 compilation until we update the libraries. 2014-03-29 22:12:52 +02:00