Tamito Kajiyama
33efa9eeb6
Merged changes in the trunk up to revision 35367.
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To branch builders: From this revision Python 3.2 will be used.
Don't forget svn update in the "lib" directory as well.
2011-03-06 12:13:32 +00:00
Nathan Letwory
9834aea031
Forgot this one from previous commit.
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For now people should extract the python32(_d).zip in the lib/win*/release dirs into similarly named directories.
2011-03-04 14:16:43 +00:00
Campbell Barton
244f456a3c
fix for error in recent cmake edits
2011-03-01 07:21:52 +00:00
Campbell Barton
5ef65a0a3b
build system now exclude config-*, turtledemo when copying system python.
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also remove __pycache__ dirs when cleaning (new in python 3.2)
2011-02-28 05:59:44 +00:00
Andrea Weikert
7ddfd39b28
== CMake Win ==
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* remove copying of libjack dll's, libjack is statically linked now.
2011-02-27 18:47:03 +00:00
Tamito Kajiyama
63b31ef91b
Merged changes in the trunk up to revision 35203.
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Conflicts resolved:
source/creator/creator.c
source/blender/python/intern/bpy.c
2011-02-26 20:21:09 +00:00
Campbell Barton
18c7354bd2
remove warning left in by mistake and comment unused function.
2011-02-25 02:27:54 +00:00
Campbell Barton
b8e3f4ee30
fix for cmake not having the correct svn revision in buildinfo, now generate a header every build with the time, date, svn revision.
2011-02-24 17:57:35 +00:00
Campbell Barton
d13470ba72
patch from sambler on irc, writes version info for OSX.
2011-02-22 06:05:08 +00:00
Campbell Barton
9ef0eed4b6
build python module without binreloc, add dummy argv[0] to initialize bprogname.
2011-02-21 13:13:08 +00:00
Nathan Letwory
ef60ae9521
And the last one. hopefully.
2011-02-21 13:00:38 +00:00
Campbell Barton
c30149991c
Experimental option to build blender as a python module, rather then blender embedding python.
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CMake build option WITH_PYTHON_MODULE, will build ./bin/bpy.so
This allows 'bpy' to be imported from python or other applications/IDE's which embed python, eg:
python -c "import bpy ; bpy.ops.render.render(write_still=True)"
This runs in background mode and has similar restrictions to running a script:
blender --background --python test.py
TODO:
- install to site-packages with blender scripts
- add support for imp.reload()
2011-02-20 23:39:29 +00:00
Campbell Barton
06aee2ef0e
misc warnings/fixes
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- WITH_OPENJPEG wasn't defined for creator.c with CMake.
- remove shadowed/redefined vars.
- remove some unused RNA report args.
- re-arrange IMB_FILE_TYPES so IRIS is not the first format tested, since its not very common test JPEG and PNG first.
2011-02-20 15:48:01 +00:00
Tamito Kajiyama
70aa63306a
Merged changes in the trunk up to revision 34996.
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Conflicts resolved:
C:\bf-blender\soc-2008-mxcurioni\doc\python_api\sphinx_doc_gen.py
C:\bf-blender\soc-2008-mxcurioni\source\blender\makesrna\RNA_types.h
C:\bf-blender\soc-2008-mxcurioni\source\blender\render\SConscript
2011-02-19 23:51:18 +00:00
Campbell Barton
f94256ea5c
fix for building with make on linux from recent new lib.
2011-02-15 12:37:15 +00:00
Tamito Kajiyama
3789c398ff
Merged changes in the trunk up to revision 34828.
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Conflicts resolved:
source/blender/makesrna/RNA_enum_types.h
2011-02-13 23:47:30 +00:00
Campbell Barton
711ba795f7
ignore __pycache__ dir for scons and cmake installation (py3.2 caches modules here).
2011-02-09 00:45:16 +00:00
Tamito Kajiyama
4e9a519e22
Merged changes in the trunk up to revision 34574.
2011-01-30 23:41:58 +00:00
Campbell Barton
d75216ba1c
- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
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- move test -> tests, this name is used elsewhere in lib/tests.
- change interface code not to loop on a float value (clang warning), harmless, but with extreme cases an eternal loop would still be possible though unlikely.
2011-01-23 11:42:29 +00:00
Tamito Kajiyama
0ec378f3fe
Merged changes in the trunk up to revision 34193.
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Conflicts resolved:
source/blender/editors/animation/anim_channels_defines.c
source/blender/editors/animation/anim_channels_edit.c
source/blender/editors/animation/keyframes_draw.c
source/blender/editors/animation/keyframes_edit.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/space_nla/nla_channels.c
source/blender/makesrna/intern/CMakeLists.txt
source/blender/makesrna/intern/rna_main_api.c
source/blender/makesrna/intern/rna_scene.c
API changes resolved:
source/blender/freestyle/intern/system/PythonInterpreter.h
2011-01-09 15:07:14 +00:00
Campbell Barton
96b646c68d
edits for BPY_extern.h functions, no functional changes
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- remove unused code.
- BPY_run_python_script() split in 2, BPY_filepath_exec, BPY_text_exec
- renamed funcs.
2011-01-05 02:08:54 +00:00
Tamito Kajiyama
3ead3c4ff3
Merged changes in the trunk up to revision 33894.
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A note for branch users: CMake 2.8 on 64-bit Windows Vista raised
an error in line 948 of soc-2008-mxcurioni/CMakeLists.txt due to
an invalid argument for the blender_include_dirs macro:
blender_include_dirs(${OPENGL_INCLUDE_DIR})
The command above should be:
blender_include_dirs("${OPENGL_INCLUDE_DIR}")
2010-12-27 01:38:23 +00:00
Guillermo S. Romero
29799bf09c
Compact -I paths in makefiles for more readble files/output.
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Also some white space cleaning and removal of redundant parameter.
2010-12-22 22:15:20 +00:00
Campbell Barton
da153a509b
CMake RelWithDebInfo uses python31.dll, not python31_d.dll
2010-12-19 16:09:24 +00:00
Tamito Kajiyama
3368a595da
Merged changes in the trunk up to revision 33765.
2010-12-18 11:49:12 +00:00
Campbell Barton
5c621bd7f5
cmake was complaining when there was no libs skipped.
2010-12-17 04:41:48 +00:00
Campbell Barton
566bda734a
last commit to fix warnings didnt set them at all, not it works as it should.
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also made cmakes output a lot quieter, messages can be uncommented for debugging or added back if other devs need this for some reason.
2010-12-16 12:48:30 +00:00
Campbell Barton
afacd18498
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Campbell Barton
d64f46e0bb
CMake: use a global list to store libraries built rather then cmake_blender_libs.txt file.
2010-12-06 10:56:37 +00:00
Tamito Kajiyama
8a2eb1f590
* Merged changes in the trunk up to revision 33492.
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* Fixed a bug in listing all style modules in source/blender/blenlib/intern/bpath.c.
2010-12-06 01:23:18 +00:00
Campbell Barton
42d6603cae
Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options.
2010-11-30 18:52:39 +00:00
Campbell Barton
e8397e6193
include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
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this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
Tamito Kajiyama
a04603d2a0
Merged changes in the trunk up to revision 33348.
2010-11-27 12:48:35 +00:00
Campbell Barton
837fedf372
fix for building with mingw/cmake
2010-11-22 23:25:21 +00:00
Campbell Barton
94e17ff01e
fix for cmake if build flags are not defined.
2010-11-22 23:06:57 +00:00
Campbell Barton
39b7bfe6bd
- check IF WIN32 AND NOT UNIX (for cygwin)
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- patch from Mike S to enable OpenMP and xcode
2010-11-21 13:41:43 +00:00
Campbell Barton
da1f288f50
rename libs internal libs for CMake + SCons (used in MSVC project files)
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for game engine use "ge_" prefix & make names generally more descriptive.
2010-11-18 11:42:05 +00:00
Tamito Kajiyama
43f4dbceb4
Merged changes in the trunk up to revision 32886.
2010-11-05 21:49:36 +00:00
Campbell Barton
6b767b8018
fix [ #24499 ] Consistency Issue with LassoSelect/ExtendOption
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Added extend option to lasso.
also...
- selecting bones wasn't checking their layer of if they were hidden in a number of places.
- fixed memory leak.
small unrealed changes
- added PBONE_VISIBLE macro
- renamed functions used for paint selectoin from *_tface to paintface_*. sine they no longer have anything todo with tface's.
- removed scanfill include from BLI_blenlib.h, this is only used in very few places and quite specific.
Noticed lasso select is broken for metaballs and face mask mode but this has been the case for a while, will look into it next.
2010-11-03 01:56:02 +00:00
Campbell Barton
0876fce009
rename and negate DISABLE_PYTHON --> WITH_PYTHON
2010-10-31 04:11:39 +00:00
Campbell Barton
50dab4fc37
rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE
2010-10-31 03:20:33 +00:00
Campbell Barton
bae43df4ec
building the BGE without bullet works again.
2010-10-31 01:04:31 +00:00
Campbell Barton
7f5abb7fe2
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
Tamito Kajiyama
3b2515ba0e
Merged changes in the trunk up to revision 32684.
2010-10-24 13:05:09 +00:00
Campbell Barton
05b297c52f
CMake options to disable Decimate and Boolean Modifiers: WITH_MOD_BOOLEAN, WITH_MOD_DECIMATE, renamed WITH_FLUID to WITH_MOD_FLUID
2010-10-23 15:40:13 +00:00
Nathan Letwory
2a89fb887e
* Enable compile and link flags to build info also on Windows and in SCons.
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* Added build_system SCons or CMake
* Write the new build info also to system-info.txt
2010-10-19 05:00:36 +00:00
Tamito Kajiyama
894daa01be
Merged changes in the trunk up to revision 32565.
2010-10-18 20:40:43 +00:00
Campbell Barton
799fc68234
cflags, cxxflags & linkflags in buildinfo.
2010-10-18 12:56:14 +00:00
Campbell Barton
bc1cca8d00
- blender player builds again with CMake.
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- remove duplicate entries for libs for blender binary (where possible)
2010-10-16 09:27:02 +00:00
Luca Bonavita
9f05cc59fa
== docs ==
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- moved files in proper directories and adapted paths where needed
- deleted doc/oldbugs.txt (asked confirmation to jesterking a week ago in irc)
- still working on doxygen files, for now I'll leave them in doc/
- NOTE: while checking if other files were referring to these files, I noted that
"GPL-license.txt" is also used in the files below:
- release/windows/installer/00.sconsblender.nsi
- release/windows/specific.sh
but these files should't be affected by this commit, but please check :)
2010-10-13 14:44:22 +00:00