Commit Graph

754 Commits

Author SHA1 Message Date
Brecht Van Lommel
0d085790d1 Python / Cleanup: rename INFO_MT to TOPBAR_MT/VIEW3D_MT to reflect actual location. 2018-08-29 16:25:50 +02:00
Campbell Barton
590a6b5269 Cleanup: pep8 2018-08-28 21:01:22 +10:00
Campbell Barton
e9fb2feb2e UI: text keyword argument to label
Prepare for keyword only args
2018-08-28 12:34:51 +10:00
Andrew Hale
1e6a5eb087 Implement BMesh Operator string enumerators and docs generation.
Partial implementation of T56496 for review.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3635
2018-08-27 16:15:54 +02:00
Campbell Barton
f689c821f0 Documentation: fixes for building w/ 2.8
Note, bpy.app.icons needs to be supported eventually.
2018-08-17 00:02:36 +10:00
Campbell Barton
3730839958 Correct error in py doc generation 2018-08-14 22:18:46 +10:00
Aaron Carlisle
12acf1e4f8 Cleanup: Update some links to new wiki 2018-08-13 21:55:30 -04:00
Aaron Carlisle
0e7dd01944 PyDoc: remove old undocumented message 2018-08-13 21:43:51 -04:00
Aaron Carlisle
e040cfe15a PyDoc: Remove "API" from version 2018-08-13 20:53:45 -04:00
Aaron Carlisle
44871e0e0f Pydoc: Switch theme to sphinx_rtd_theme 2018-08-13 20:51:36 -04:00
Aaron Carlisle
0a93685dcc PyDoc: Add missing application icons link 2018-08-13 20:51:36 -04:00
Aaron Carlisle
721321bf9e Cleanup: copy paste error in tooltip 2018-08-13 20:51:35 -04:00
Aaron Carlisle
34c09bc21e PyDoc: Various fixes to generation process 2018-08-13 20:51:34 -04:00
Aaron Carlisle
a3cc1fcaf3 PyAPI Docs: Fix syntax error 2018-08-13 20:51:34 -04:00
Aaron Carlisle
57e6359920 PyDoc: Remove hack to rename main doc from 'contents' to 'index' 2018-08-13 20:51:33 -04:00
Aaron Carlisle
7d8477e019 PyAPI: Docs: Remove old Blender.org theme
This also makes the generator script only allow one theme.
Having this be an argument does not make sense, just over complicating 
things.
2018-08-13 20:51:32 -04:00
Aaron Carlisle
d062c86ed0 PyDoc: Use captions for section headers 2018-08-13 20:51:31 -04:00
Aaron Carlisle
d0acfba937 PyAPI Docs: Move change log link to top with info docs 2018-08-13 20:51:31 -04:00
Aaron Carlisle
27be340616 PyAPI Docs: Remove large note about changing modules
These are stable now. We may want another note about
new 2.8 modules
2018-08-13 20:51:30 -04:00
Aaron Carlisle
bee348a388 PyAPI Docs: Remove BGE related documenation 2018-08-13 20:51:30 -04:00
Aaron Carlisle
6218cd3261 PyAPI Docs: Fix Space in URL Name 2018-08-13 20:51:29 -04:00
Campbell Barton
b29b73a67e Gizmo: update Python templates 2018-07-15 19:51:11 +02:00
Campbell Barton
49b86bcfec Merge branch 'master' into blender2.8 2018-07-05 07:54:47 +02:00
Campbell Barton
cd17b32583 Cleanup: pep8 2018-07-05 07:53:21 +02:00
Campbell Barton
969111f9b5 Cleanup: pep8 2018-07-03 22:35:37 +02:00
Campbell Barton
00fc1d70a7 Merge branch 'master' into blender2.8 2018-07-03 06:58:34 +02:00
Campbell Barton
8c15d612a5 Cleanup: pep8 2018-07-03 06:55:02 +02:00
Campbell Barton
a61480c271 Merge branch 'master' into blender2.8 2018-06-26 22:56:39 +02:00
Campbell Barton
532c8ac583 Cleanup: pep8 function indentation 2018-06-26 19:58:56 +02:00
Brecht Van Lommel
17bd5c9d4b Collections and groups unification
OVERVIEW

* In 2.7 terminology, all layers and groups are now collection datablocks.
* These collections are nestable, linkable, instanceable, overrideable, ..
  which opens up new ways to set up scenes and link + override data.
* Viewport/render visibility and selectability are now a part of the collection
  and shared across all view layers and linkable.
* View layers define which subset of the scene collection hierarchy is excluded
  for each. For many workflows one view layer can be used, these are more of an
  advanced feature now.

OUTLINER

* The outliner now has a "View Layer" display mode instead of "Collections",
  which can display the collections and/or objects in the view layer.
* In this display mode, collections can be excluded with the right click menu.
  These will then be greyed out and their objects will be excluded.
* To view collections not linked to any scene, the "Blender File" display mode
  can be used, with the new filtering option to just see Colleciton datablocks.
* The outliner right click menus for collections and objects were reorganized.
* Drag and drop still needs to be improved. Like before, dragging the icon or
  text gives different results, we'll unify this later.

LINKING AND OVERRIDES

* Collections can now be linked into the scene without creating an instance,
  with the link/append operator or from the collections view in the outliner.
* Collections can get static overrides with the right click menu in the outliner,
  but this is rather unreliable and not clearly communicated at the moment.
* We still need to improve the make override operator to turn collection instances
  into collections with overrides directly in the scene.

PERFORMANCE

* We tried to make performance not worse than before and improve it in some
  cases. The main thing that's still a bit slower is multiple scenes, we have to
  change the layer syncing to only updated affected scenes.
* Collections keep a list of their parent collections for faster incremental
  updates in syncing and caching.
* View layer bases are now in a object -> base hash to avoid quadratic time
  lookups internally and in API functions like visible_get().

VERSIONING

* Compatibility with 2.7 files should be improved due to the new visibility
  controls. Of course users may not want to set up their scenes differently
  now to avoid having separate layers and groups.
* Compatibility with 2.8 is mostly there, and was tested on Eevee demo and Hero
  files. There's a few things which are know to be not quite compatible, like
  nested layer collections inside groups.
* The versioning code for 2.8 files is quite complicated, and isolated behind
  #ifdef so it can be removed at the end of the release cycle.

KNOWN ISSUES

* The G-key group operators in the 3D viewport were left mostly as is, they
  need to be modified still to fit better.
* Same for the groups panel in the object properties. This needs to be updated
  still, or perhaps replaced by something better.
* Collections must all have a unique name. Less restrictive namespacing is to
  be done later, we'll have to see how important this is as all objects within
  the collections must also have a unique name anyway.
* Full scene copy and delete scene are exactly doing the right thing yet.

Differential Revision: https://developer.blender.org/D3383

https://code.blender.org/2018/05/collections-and-groups/
2018-05-18 13:34:24 +02:00
Ton Roosendaal
51b796ff15 Remove Blender Internal and legacy viewport from Blender 2.8.
Brecht authored this commit, but he gave me the honours to actually
do it. Here it goes; Blender Internal. Bye bye, you did great!

* Point density, voxel data, ocean, environment map textures were removed,
  as these only worked within BI rendering. Note that the ocean modifier
  and the Cycles point density shader node continue to work.
* Dynamic paint using material shading was removed, as this only worked
  with BI. If we ever wanted to support this again probably it should go
  through the baking API.
* GPU shader export through the Python API was removed. This only worked
  for the old BI GLSL shaders, which no longer exists. Doing something
  similar for Eevee would be significantly more complicated because it
  uses a lot of multiplass rendering and logic outside the shader, it's
  probably impractical.
* Collada material import / export code is mostly gone, as it only worked
  for BI materials. We need to add Cycles / Eevee material support at some
  point.
* The mesh noise operator was removed since it only worked with BI
  material texture slots. A displacement modifier can be used instead.
* The delete texture paint slot operator was removed since it only worked
  for BI material texture slots. Could be added back with node support.

* Not all legacy viewport features are supported in the new viewport, but
  their code was removed. If we need to bring anything back we can look at
  older git revisions.
* There is some legacy viewport code that I could not remove yet, and some
  that I probably missed.
* Shader node execution code was left mostly intact, even though it is not
  used anywhere now. We may eventually use this to replace the texture
  nodes with Cycles / Eevee shader nodes.

* The Cycles Bake panel now includes settings for baking multires normal
  and displacement maps. The underlying code needs to be merged properly,
  and we plan to add back support for multires AO baking and add support
  to Cycles baking for features like vertex color, displacement, and other
  missing baking features.

* This commit removes DNA and the Python API for BI material, lamp, world
  and scene settings. This breaks a lot of addons.
* There is more DNA that can be removed or renamed, where Cycles or Eevee
  are reusing some old BI properties but the names are not really correct
  anymore.
* Texture slots for materials, lamps and world were removed. They remain
  for brushes, particles and freestyle linestyles.
* 'BLENDER_RENDER' remains in the COMPAT_ENGINES of UI panels. Cycles and
  other renderers use this to find all panels to show, minus a few panels
  that they have their own replacement for.
2018-04-19 17:35:25 +02:00
Dalai Felinto
159806140f Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine

This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.

Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
  that we can wait until then to remove this.
2018-04-17 17:51:28 +02:00
Dalai Felinto
8a695efe9b Merge remote-tracking branch 'origin/master' into blender2.8 2018-04-17 17:36:39 +02:00
Dalai Felinto
c558d8fa7c bpy blf api example update
With changes from Campbell Barton as well.
2018-04-17 12:25:51 +02:00
Campbell Barton
55939bf219 Merge branch 'master' into blender2.8 2018-04-16 07:27:53 +02:00
Aaron Carlisle
447622f717 Pydoc: Fix multiple bpy.type modules 2018-04-15 11:45:25 -04:00
Campbell Barton
f3a8f97fcf Merge branch 'master' into blender2.8 2018-04-15 10:52:14 +02:00
Aaron Carlisle
73dfd3d382 Pydocs: Expand bge.contraint docs
Takes information from the manual and dumps it here.
2018-04-14 18:08:32 -04:00
Campbell Barton
89fdd88906 Merge branch 'master' into blender2.8 2018-04-02 15:18:10 +02:00
Campbell Barton
4ffa05c30b Cleanup: move undo into it's own directory
Split out undo API from ED_util.h into ED_undo.h
2018-04-02 15:07:40 +02:00
Campbell Barton
b65ea517eb Merge branch 'master' into blender2.8
- Undo that changes modes currently asserts,
  since undo is now screen data.

  Most likely we will change how object mode and workspaces work
  since it's not practical/maintainable at the moment.

- Removed view_layer from particle settings
  (wasn't needed and complicated undo).
2018-04-01 11:03:25 +02:00
Campbell Barton
5f59c22bf1 Docs: doxygen docs for clog 2018-03-31 12:27:18 +02:00
Aaron Carlisle
ee2aa31982 PyDoc: Merge manual docs for bge.texture
https://docs.blender.org/manual/en/dev/game_engine/python_api/videotexture.html

Had a few things that this file did not while this file having things the other did not.
To fix, I merged both documents into the python api.
2018-03-29 18:02:04 -04:00
Sergey Sharybin
21aca14e43 Merge branch 'master' into blender2.8 2018-03-26 14:56:00 +02:00
Aaron Carlisle
19f148d9d0 PyDoc: Add docutils ref for "registration"
This will be used to link to from the manual.
2018-03-23 20:25:30 -04:00
Sergey Sharybin
e0388bc61a Merge branch 'master' into blender2.8 2018-03-20 16:55:16 +01:00
Sergey Sharybin
a5bb918392 Memory allocator: Clarify consistency check function
Also make it to return truth when everything is good and
false otherwise.
2018-03-20 16:51:33 +01:00
Campbell Barton
5e81d993af Merge branch 'master' into blender2.8 2018-03-19 18:14:05 +01:00
Campbell Barton
c78ebf9f26 Cleanup: split lattice into own library
Was mixed with object functionality.
2018-03-19 15:45:50 +01:00
Bastien Montagne
9009622b54 Merge branch 'master' into blender2.8 2018-03-14 18:10:31 +01:00