Commit Graph

4 Commits

Author SHA1 Message Date
Brecht Van Lommel
dbdafe1209 Shaders: add target setting to material output node.
This makes it possible to have a single shading nodetree that contains
separate Cycles and Eevee shaders. By default the target is set to All
so shaders are shared.
2018-07-05 18:43:48 +02:00
Campbell Barton
105192e5a2 Cleanup: pep8 2018-07-03 07:13:27 +02:00
Brecht Van Lommel
c42c129393 Render: make Cycles and Evee support each other's output material nodes.
This changes the Cycles exporting and Cycles/Eevee UI code to support both
output material nodes, giving priority to the renderer native one. Still
missing is Eevee code to prefer the Eevee output node.
2017-08-01 19:13:41 +02:00
Clément Foucault
7b379313de Bpy Extras: Port cycles node functions to new node_utils.py 2017-05-30 17:18:00 +02:00